Druid
Base Class: Druid

Druids of the Circle of Shadow are a druidic sect which values the sanctity of nature and is willing to go to great lengths to achieve their ends. Known for their militant assault on the Trademeet with the aid of the animals of the forest, they have garnered the reputation of being radical and fierce in their methods. Using magics derived from the Shadowfell, they are known for being stealthy infiltrators and potent warriors, often utilizing guerilla tactics to restore balance between nature and the perceived evils of the world.

Circle Spells

2nd-level Circle of Shadow feature

You have formed a bond with a wildfire spirit, a primal being of creation and destruction. Your link with this spirit grants you access to some spells when you reach certain levels in this class, as shown on the Circle of Shadow Spells table.

Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Circle of Shadow Spells
Druid Level Spells
2nd inflict wounds, bane
3rd darkness, shadow blade
5th gaseous form, speak with dead
7th greater invisibility, banishment
9th raise dead, cloudkill

Shroud of Dusk

2nd-level Circle of Shadow feature

You can call upon the strength of nearby shadows to enhance your combat efficacy. As a bonus action, you can expend one use of your Wild Shape feature to surround yourself in a shadow, taking on the form of a dark animal spirit for a number of hours equal to half your druid level (rounded down), until you fall unconscious, or until you drop your form as a free action.

While in this form, you gain the following benefits:

  • You gain a bonus to your armor class equal to your proficiency bonus, as long as you are not wearing heavy armor.
  • When you take the attack action, you can make an additional weapon attack as a bonus action.
  • You may use Wisdom instead of Strength for the attack and damage rolls of melee attacks using any weapon with which you are proficient, and the weapon's damage die becomes a d8.
  • While in dim light or darkness, you can take the Hide action as a bonus action.

Dumb DndBeyond Placeholder

Druids shouldn't get a 3rd level feature from their Circle, but DnDBeyond makes us put one here.

Extra Attack

6th-level Circle of Shadows feature

At 6th level, as long as your Shroud of Dusk is active, you can attack twice, instead of once, whenever you take the attack action.

Magical Ambush

10th-level Circle of Shadow feature

Starting at 10th level, if you are hidden from a creature when you cast a spell on it, the creature has disadvantage on any saving throw it makes against the spell this turn.

Shepherd of Shadow

14th-level Circle of Shadow feature

Your Shroud of Dusk has become far more potent. When you activate your Shroud of Dusk, you may call upon a sliver of the Shadowfell itself to surround you. For the next minute, you gain resistance to bludgeoning, piercing, and slashing damage, as you are surrounded by an aura of magical darkness in a 10 foot radius. You may choose any creatures you wish to be unaffected by this magical darkness.

Once you use this feature, you can’t use it again until you finish a long rest unless you expend a spell slot of 5th level or higher.

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