Warlock
Base Class: Warlock

The Martyr is the old minister of magic education. During the magic purge, he was the first of all the mages executed, thus becoming The Martyr : a symbol, of resistance to the tyrannical regime of the Drerrian Empire. Few people still practice magic, most work for the authorities. But the Martyr  never lost hope from his home up above. He chose many apprentices through the plains of the Twins World with one mission, gathering the mages all around the worlds to create a new material plan, a new place, so magic could prosper once again.  

Expanded Spell List

The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

feather fall, dissonant whispers

2nd

enlarge/reduce, moonbeam

3rd

water walk, tiny servant

4th

fire shield, polymorph

5th

animate objects, legend lore

The Magician's Mission

You can, using an action, transform any living being into a small stone character. The living being can only be transformed if it is acquiescent and not under any spell effect.

The Magician's Blessing

You can feel the presence of any magic into a 10ft radius. If you concentrate for 1 minute, you can know where the magic comes from, its properties, and if any, the school of magic.
You have advantage at identifying any magic item

Gifted by The Magician

Starting at 10th level, you can bear a pair of earrings that grant you resistance to all magical damages.

The earrings can't be differentiated from normal earrings unless you are another warlock of The Martyr

The Magician's Handling

Starting at 14th level, when you touch a creature or an object with bare hands, you can choose to absorb any magic from it. Thus removing its abilty to cast spells if it was able to.

If the CR of the creature is strictly inferior to a fourth of your level, you can choose to remove it from existence. It can't be revived, its soul is lost. Every 5 creature killed or object absorbed like this, you gain a charge of pure magic

You can use as a bonus action one charge of pure magic to regain a spellslot of your choice or cast spell

You can use this ability only once per long rest.

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