Rogue
Base Class: Rogue

Shadows of Shar are rogues who serve the goddess of darkness and loss, Shar. They are masters of stealth and manipulation, using the shadows to further their dark agendas.

Spellcasting

Spellcasting

When you reach 3rd level, you gain the ability to cast spells. See Spells Rules for the general rules of spellcasting and the Spells Listing for the sorcerer spell list.

Cantrips

You learn three cantrips of your choice from the sorcerer spell list. You learn another sorcerer cantrip of your choice at 10th level.

Spell Slots

Spellcasting table shows how many spell slots you have to cast your warlock spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.

Spellcasting Ability

Your spell casting ability is charisma as you gain access to the sorcerer spell list

Spell save DC = 8 + your proficiency bonus + your charisma modifier

Spell attack modifier = your proficiency bonus + your charisma modifier

Shadow Cloak:

Starting at 3rd level, you can blend into the shadows, gaining advantage on Dexterity (Stealth) checks. You can also move through magical darkness without penalty.

Umbral Strike

At 9th level, you can channel the power of the shadows into your attacks. Once per short rest, you can make a sneak attack that deals additional necrotic damage equal to your Rogue level.

Cloak of Shadows:

At 13th level, you can become one with the darkness. As an action, you can become invisible for a minute or until you attack, move, or cast a spell.

Shadow Mastery

At 17th level, you gain mastery over shadows. You can cast the "Demiplane" spell once per long rest, allowing you and your party to traverse the Plane of Shadow to reach distant locations.

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