Base Class: Sorcerer
Descendent of Aroura: Starting at 1st level, you choose one damage type. When ever you deal damage of that type, you can replace it with cold damage. In addition, you also gain resistance to cold damage, you can also read, write, and speak aquan. you also gain access to learning all cold spells not within the sorcerer spell list
Frost heart: you gain the ability to shield yourself from attacks with ice. Your base ac when not wearing armor is equal to 10 + your dexterity modifier + your charisma modifier.
Aroura's blessing: Starting at 6th level, Whenever you deal cold damage, you can add your charisma modifier to the damage rolled.
Icy echo: Starting at 14th level, When you are hit by a melee attack, you may use your reaction to teleport yourself to an unoccupied space within 30 feet, leaving behind an ice clone that takes the hit. The creature making the attack must then make a Constitution saving throw or become frozen (restrained) for 1 minute. As an action they can reattempt the save. You can use this Abillity a number of times equal to your proficiency bonus per long rest.
Aspect of aroura: Starting at 18th level, you have nearly perfected mastery over your bloodline. Once per long rest, as a bonus action, you can channel the powers of your bloodline, transforming into a being of pure cold. while in this transformed state, you gain the benefits of the Investiture of Ice spell, and your spells that naturally deal cold damage deal an additional die of damage.
Descendent of Aroura
Descendent of Aroura: Starting at 1st level, you choose one damage type. When ever you deal damage of that type, you can replace it with cold damage. In addition, you also gain resistance to cold damage, you can also read, write, and speak aquan. you also gain access to learning all cold spells not within the sorcerer spell list
Frost heart
Frost heart: you gain the ability to shield yourself from attacks with ice. You can add your charisma score to your Ac so long as you are not wearing amour
Aroura's blessing
Aroura's blessing: Starting at 6th level, Whenever you deal cold damage, you can add your charisma modifier to the damage rolled.
Icy echo
Icy echo: Starting at 14th level, your resistance to cold damage becomes immunity, In addition, When you are hit by a melee attack, you may use your reaction to teleport yourself to an unoccupied space within 30 feet, leaving behind an ice clone that takes the hit. The creature making the attack must then make a Constitution saving throw or become frozen (petrified) for 1d4 rounds. You can use this Abillity a number of times equal to your proficiency bonus per long rest.
Aspect of aroura
Aspect of aroura: Starting at 18th level, you have nearly perfected mastery over your bloodline. You gain advantage on all spells that deal innate cold damage, you can freely transmute all damage types to cold damage, and you gain a flying speed of 45 feet. In addition, when you are dealt cold damage, you heal for 1/2 the amount dealt.
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