Base Class: Fighter
A Martial with the powers of the moon, blessings from Eilistraee mark your weapons with radiant light.
Moonlight Blessings
When Choosing this Archetype at 3rd level a wellspring of magic grows within you. You gain Moonlight Dice equal to your proficiency bonus to fuel your magics. These dice start at a d6 and increase to a d8 at 10, and a d12 at 18. Moonlight Dice are replenished after a short or long rest.
Saving Throws
Some of your abilities require the target to make a saving throw to resist the effects, the DC is calculated as 8 + proficiency bonus + wisdom OR charisma modifier.
Dancer of Eilistraee
At 3rd Level when choosing this archetype you gain proficiency in performance and an instrument of your choice.
Lunar Sphere
A part of Eilistraee follows you always, with her blessing you may summon a Mini Moon to be your guide through the darkness. As an action you may expend 1 Moonlight Dice to summon the Mini Moon (AC 16 / HP 4 (8hp at lvl 10 / 12hp at lvl 18).
While the Mini Moon is active creatures are unable to receive advantage against you. Whenever a creature bathed in it's moonlight is attacked you may use your reaction to Detonate the Mini Moon causing that attack to be made at Disadvantage. This reaction may be done at anytime even if the creature is hit, however you cannot use this reaction if damage has already been rolled.
On your turn you can use a bonus action to move the Mini Moon up to 20ft.
While the Mini Moon is active, you can use your action to expend 1 moonlight Dice to attack an enemy that is bathed in it's glow. Make a Spell Attack Roll (d20 + PB + WIS(or CHA)), if the target is hit it must make a CON save based on your Spell DC. On a failure the creature takes 1 Moonlight Dice of Bludgeoning and 1 Die of Radiant damage (rolled separately) and is blinded until the end of your next turn. On a success they take 1/2 damage and are not affected by the Blinded Status.
Lunar Sphere lasts up to 1 minute or is Killed/Detonated. Concentration
Moonbeam Slash
Your weapon gleams with the light of the moon. As a bonus action you may expend 1 Moonlight Die granting your weapon the following properties until the beginning of your next turn.
On one of your attacks you may add a Moonlight Die to the damage rolled.
Your Weapon gains the Reach Property.
For the Duration your weapons damage is changed to Radiant.
Moonmarked
An Aura of Moonlight surrounds your target giving you the upper edge on your foe. As an action you may expend 1+ Moonlight Dice to target a creature that you can perceive with a Moonmarking. On your next turn you make a single attack against the target at advantage, if the creature is hit you may add all Moonlight Dice used with Moonmarked as Radiant Damage.
Light of the Moon
Your connection with the Moon is great allowing you to control it's power to strike down on your opponents. As an action you can expend 2+ of your Moonlight Dice to cast Moonbeam with the following changes. Moonbeams radius increases to 10ft, centered on you, and you may choose who is targeted within the spells area of effect. You may increase the spell level by expending more Dice, for each die used after 2 increase it's level by 1. (i.e 3 used equals a 3rd Level Moonbeam, while 4 used equals a 4th Level Moonbeam)
Moonshadow
Your connection with the Moon has granted you the blessings of its light. As a bonus action you can expend 2+ of your Moonlight Dice. In doing so you become ethereal and invisible until the beginning of your next turn. While in this form you can fly at 10ft for each Moonlight Die expended. You cannot be targeted by attacks, and you gain advantage on DEX and CON saves against spells while Ethereal. You may attack enemies if you use your Moonbeam Slash or Moonmarked. Passign through an enemy you may expend a Moonlight Die (Max 1) dealing Radiant Damage to them. You may choose to end this effect early, if you end the effect in an enemy roll all remaining Moonlight Dice as Radiant Damage to them.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/29/2023 5:07:32 PM
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10
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0
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5e
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Coming Soon
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