Base Class: Paladin
Paladins who swear the Oath of Pandemonium are unpredictable champions of chaos and wild magic. They embrace the ever-shifting, unpredictable nature of the multiverse and use their powers to disrupt order and sow chaos wherever they go. They follow the following tenets:
Chaos Reigns: Embrace the chaos within and without. Seek to disrupt the order and challenge the status quo.
Unpredictable Magic: Harness the wild magic of the multiverse. Let its unpredictable nature be your strength and your weapon.
Embrace Change: Embrace change and adapt to it. Be open to new experiences and opportunities.
Defy Convention: Reject the traditional paths of righteousness and villainy. Instead, follow your own whims and instincts, even if they lead you down unconventional paths.
Oath Spells
3rd level Oath of Pandemonium feature
You gain oath spells at the levels listed. (Need to be added to avrae manually)
|
Paladin Level |
Spells |
|
3 |
Chaos Bolt, Detect Magic |
|
5 |
Blur, Mirror Image |
|
9 |
Blink, Counterspell |
|
13 |
Confusion, Polymorph |
|
17 |
Creation, Synaptic Static |
Channel Divinity
3rd level Oath of Pandemonium feature
When you take this oath at 3rd level, you gain the following Channel Divinity option.
- Chaotic Smite: As a bonus action, you channel the power of the Weave through your weapon. For one hour, whenever you use your smite feature, you can randomly roll its damage type to be acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant or thunder. Additionally, on using the smite feature or casting a spell, you roll a d100 and check the Pandemonium Table. The corresponding effect is immediately applied. If it is a spell, it uses your Paladin spell save DC, does not use your concentration, and is too wild to be affected by metamagic.
|
d100 |
Pandemonium Effects |
|
1-4 |
For one minute, at the start of each of your turns roll on this table. If you roll this effect again, ignore it and reroll. |
|
5-8 |
You deal an extra 2d8 damage on your smite. |
|
9-12 |
Your voice’s volume increases tenfold, you can be heard up to 1000 feet away. Whenever you speak, creatures within 5 ft. of you must succeed on a Constitution save or be deafened till the start of your next turn. |
|
13-16 |
All your sentences rhyme for the next minute. |
|
17-20 |
You have advantage on stealth checks for the next minute. |
|
21-24 |
The creature you smote gains temporary hit points equal to your paladin level. |
|
25-28 |
You cast Heat Metal on your weapon. You do not need to make any saves to hold it and take no damage from it. |
|
29-32 |
You cast Polymorph on yourself. If you fail the saving throw, you turn into a sheep for the duration. |
|
33-36 |
Your walking speed increases by 10 ft. |
|
37-40 |
You cast Fireball at 5 level centred on yourself. |
|
41-44 |
You turn into a potted plant for one round; you are incapacitated and have vulnerability to all damage. |
|
45-48 |
You gain resistance to bludgeoning, piercing and slashing damage. |
|
49-52 |
For one minute, your bonus action is consumed to teleport you to a random unoccupied space within 30 ft. of you. |
|
53-56 |
For one minute, roll a d20. On a 10 or lower, you are transported to the Ethereal plane till the end of your turn. |
|
57-60 |
Your skin turns blue until someone casts Remove Curse on you. |
|
61-64 |
Your tongue grows to 3 ft. |
|
65-68 |
A number of cats equal to the damage of your smite appear from your weapon. |
|
69-72 |
Your armor and clothes teleport off you and appear at a point within 30 feet of you. |
|
73-76 |
You cast Otto’s Irresistible Dance on a hostile creature within 60 ft. of you. |
|
77-80 |
You can add a d6 to all your checks and saves for one minute. |
|
81-84 |
You feel sleepy and fall unconscious till you take damage or someone uses their action to wake you up. |
|
85-88 |
You are affected by a random form of Indefinite Madness. This can only be removed by Greater Restoration or Wish. |
|
89-92 |
For one hour, the only words you can say are "BE NOT AFRAID!" |
|
93-96 |
You become immune to exhaustion for one minute. You suffer all the effects of any stacks of exhaustion you have after this period. |
|
97-100 |
You regain your highest expended Paladin spell slot. |
Aura of the Weave
7th level Oath of Pandemonium feature
You as well as any allies within 10 ft. of you have advantage on saving throws against spells and magical effects.
At 18th level, the range of this aura increases to 30 ft.
Arcane Strength
15th level Oath of Pandemonium feature
You gain resistance to damage from spells and magical effects.
Protector of Pandemonium
20th level Oath of Pandemonium feature
As an action, you can surround yourself with an aura of chaos that lasts for one minute. This aura improves any dim light within 30 ft. of you to bright light and darkness to dim light. Whenever a hostile creature starts its turn within your aura, it must subtract a d6 from all its rolls.
Additionally, as a bonus action, you can switch positions with any willing ally within 30 ft. of you. You can also switch your initiative order with any willing ally within 30 ft. of you as an action.
Lastly, whenever you roll on the Pandemonium table, you roll thrice and take all three effects.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/24/2023 11:49:26 AM
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8
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0
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1
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Coming Soon
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9/29/2023 12:12:52 PM
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12
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0
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1.1
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Coming Soon
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10/1/2023 10:21:28 AM
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14
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1
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Coming Soon
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