Wizard
Base Class: Wizard

Blexomancers, often called Goopers, are wizards who emulate the traits of magical oozes in their casting, gathering arcane haze and forming it into arcane slimes with varying effects.

Arcane Haze Extraction

At 2nd level, when you upcast a spell, you can gather arcane haze from excess magical energy, gaining haze equal to the difference between the spell and slot’s levels.

Ooze

At 2nd level you can form your stored arcane haze into offensive slime bombs, which you throw to coat enemies.

Ooze

Arcane Haze Cost

Mup

2

Screeb

3

Mactera

6

 

As a bonus action, you may create and throw an ooze at a creature within 60 feet of you. Make a spell attack roll to determine if it hits. Mup is a green, sticky ooze which restrains a creature until the start of your next turn. Screeb is a blue, liquidy ooze which blinds a creature until the start of your next turn. Mactera is a pink, bouncy ooze which conducts magical energy, making the next spell to hit the creature roll twice as many dice for damage.

Slimy Shroud

At 6th level, for every 4 arcane haze you have, your AC is increased by 1.

Enhanced Extraction

At 10th level, you extract twice as much arcane haze from spells you cast.

Sentient Slime

At 14th level, instead of throwing your oozes at a creature, you may instead imbue them with life, dropping them at your feet and creating a slime. The slime uses the stat block of a gelatinous cube, although it is a small creature, and its only action is to attack. When the slime attacks, it uses your spell attack bonus, and the effects of its attack are the same as its respective ooze. You may only have one slime active at a time

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