Rogue
Base Class: Rogue

Some rogues choose to delve into the intricacies of shadow
magic, using its unique powers to enhance their skills in stealth
and deception. These rogues are a very diverse subset, from
simple thieves to hired killers to highly trained bounty hunters.
By learning how to separate their shadow from their body,
shadow rogues become difficult to catch and even harder to kill.

Bonus Cantrips

When you choose this archetype at 3rd level, you gain the
umbraturgy cantrip and the dueling shadows cantrip. Charisma is
your spellcasting ability for these spells.

Severed Shadow

Starting at 3rd level, you can separate your shadow from your
body, creating a shadowy replica of yourself. This replica looks
like a three-dimensional silhouette of yourself, and is completely
opaque and solid.
As a bonus action on your turn, you may separate your shadow
and then move it up to your speed as part of the same action. The
shadow shares your statistics, and can perform all movements that
you would be able to, making ability checks as normal for
movements like jumping or rolling, but it cannot take any actions.
The shadow is susceptible to attacks and shares your AC, and if it
takes any damage it immediately disappears. On subsequent turns until you reunite with your shadow, you may
use your bonus action to move it another 30 feet, up to a
maximum of 120 feet away from your current location. While
your shadow is separated from you, you no longer cast a shadow.
As a bonus action on your turn, you may choose to teleport to the
location of your shadow, reuniting yourself with it.
Once you reunite with your shadow, you can’t separate from it
again until you complete a short or long rest.

Deceiving Darkness

Starting at 9th level, you have advantage on Dexterity (Stealth) checks if you are in dim light or darkness.

Shadow Simulacrum

At 13th level, you gain greater control over your shadow. When
your shadow is separated from you, you can also have it perform
the Help action as part of the bonus action required to move it,
and your shadow can also manipulate objects weighing up to 25
pounds.

Master of Shadows

When you reach 17th level, you have gained ultimate control over
your shadow. When you sever your shadow, it can be separated
from your current location by up to 500 feet, and you may use
your bonus action to switch from using its senses to using your
own, or back again. Additionally, you no longer have to complete
a short or long rest to use the feature again.

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