Base Class: Paladin
Paladins who swear the Oath of Silence are stealthy warriors who serve as the unseen protectors of the realm. They master the art of silence, using it as both a weapon and a shield. They are often viewed as enigmatic assassins or ninjas, capable of infiltrating enemy strongholds and striking with deadly precision.
Silent Defense
Your dedication to silence grants you exceptional agility and defensive instincts. While you are wearing light or no armor and not using a shield, your AC equals 10 + your Dexterity modifier + your Charisma modifier.
Channel Divinity
You can use your Channel Divinity to create an aura of silence around you. As an action, you can project a 10-foot radius sphere of silence that lasts for 1 minute or until you dismiss it as a bonus action. This aura negates all sound within its area, making creatures within it incapable of speaking, casting spells with verbal components, or making noise that can be heard from outside the sphere. The Sphere moves with you and additionally, all your attacks are made with advantage against creatures within the sphere who rely on their hearing to perceive you.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Silance Spells
| PALADIN LEVEL | SPELLS |
|---|---|
|
3rd |
Invisibility, Pass Without Trace |
|
5th |
Nondetection, Shadow Blade |
|
9th |
Phantom Steed, Counterspell |
|
13th |
Greater Invisibility, Private Sanctum |
|
17th |
Mislead, Etherealness |
Silent Death
You gain an improved understanding of your aura of silence. When you use your Channel Divinity to create the aura of silence, you gain advantage on all attack rolls against creatures within the sphere for the duration of the aura. Additionally, you may cast your Paladin spells as if under the effects of Subtle Meta magic, a number of times equal to your proficiency bonus per long rest.
Evasion
You have learned to avoid danger with agility. When subjected to an effect that allows you to make a Dexterity or Wisdom saving throw to take only half damage, you instead take no damage on a successful save, and only half damage on a failed save. And your channel Divinity aura is extended to 30-feet radius.
Unheard, Unseen Death
At 20th level, As a bonus action, you can become one with the shadows and stay invisible for up to 1 hour. During this time, you have advantage on Dexterity (Stealth) checks, and attacks against you have disadvantage. Additionally, any attack that hits an enemy within the aura of silence is a critical hit. While under the effects of Unheard, Unseen Death, attacking does not break your invisibility.
Once you use this feature, you can’t use it again until you finish a long rest.
Bonus Proficiencies
You gain proficiency in Acrobatics, Stealth and lose Shield and Heavy Armor proficiency.
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