Base Class: Barbarian
Most barbarians prefer to fight their enemies up close and personal in the midst of the fray. The Steel Flinger harnesses their rage to destroy their enemies from a far - Hurling their weapons in reckless abandon, only for them to return.
Path of the Steel Flinger Features
| Barbarian Level | Feature |
|---|---|
| 3rd | Inescapable Fury |
| 6th | Fling |
| 10th | Runes of Returning |
| 14th | Path of Least Resistance |
Inescapable Fury
At 3rd level while you are raging you are able to hurl throwing weapons an additional 20 feet without incurring disadvantage.
In addition your rage bonus damage applies to your thrown weapon attacks.
Fling
At 6th level your enormous strength allows you to throw a small or medium creature a minimum of 5 feet up to 20 feet and cause them to land prone. To do so, whenever you successfully grapple a creature, you may throw them during your turn for as long as you have them grappled. To throw a creature is a free action.
In addition your 'Brutal Critical' applies to your thrown weapon attacks.
Runes of Returning
At 10th level you learn how to inscribe up to two weapons with magical runes that bind the weapons to your soul, causing the weapons to be unwieldable by anyone but you, and causes the weapons to return to your hand when thrown.
To do so you must spend an hour with a set of blacksmithing tools.
Path of Least Resistance
At 14th level you hurl your thrown weapons with such might that they can cleave through your foes. When you kill an enemy with a thrown weapon, it continues through the air and strikes an additional foe up to 10 feet behind it. The damage is halved for each enemy killed this way.
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Posted Sep 3, 2019To clarify you don't make another attack roll for the following targets of "Path of Least Resistance" they just take the damage and it gets reduced each time? And thematically and realistically, its kinda obnoxious to keep halving the damage. Unless you get an even number which is 50/50 on the die roll.