Base Class: Wizard
Some wizards, in their unquenchable thirst for power, delve into forbidden knowledge that leads them down a dark and perilous path. These practitioners of forbidden arts embrace their inner demons, forging a pact with malevolent entities from the Abyss, granting them dark powers and a terrible transformation.
Bonus Proficiencies
At 2nd level, when you choose this subclass, you gain proficiency in the Intimidation skill, and you can speak, read, and write Abyssal.
Demonic Resilience
Starting at 2nd level, you have learned to draw upon your demonic essence to enhance your physical and magical abilities. You gain the following benefits:
- Your hit point maximum increases by 1 for each wizard level you have.
- You gain resistance to necrotic damage.
- You can use your reaction to reduce the damage from a single attack or spell by half once per short rest.
Infernal Invocations
At 6th level, you gain the ability to invoke infernal powers to enhance your spells and abilities. You learn two Infernal Invocations from the list below:
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Abyssal Blast: As an action, you can unleash a blast of abyssal energy. Make a ranged spell attack against a target within 60 feet, dealing 2d8 necrotic damage on a hit.
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Demonic Ward: When you take damage from a spell, you can use your reaction to absorb some of the energy. You take no damage from the spell, and you regain a spell slot of a level equal to or lower than the spell's level.
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Infernal Resilience: You gain proficiency in Charisma saving throws, and your hit point maximum further increases by 1 for each wizard level you have.
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Demonic Form: As a bonus action, you can manifest your demonic features, growing dark horns and claws, granting you advantage on Intimidation checks and an additional 10-foot speed increase. This effect lasts for 1 minute.
Demonic Transformation
At 10th level, your connection to the Abyss deepens, and you can assume a more profound demonic form. As a bonus action, you can transform into a demonic being. While in this form, you gain the following benefits:
- You have resistance to all damage except radiant damage.
- You can see in magical and non-magical darkness up to 120 feet.
- Your Infernal Invocations are enhanced. Abyssal Blast's damage increases to 4d8, and Demonic Ward can be used once per short rest without a reaction cost.
- Your Intimidation checks become more potent, imposing disadvantage on those who resist your will.
This transformation lasts for 1 minute, and you can use it once per long rest.
Infernal Master
At 14th level, your mastery over the dark powers of the Abyss reaches its peak. Your Infernal Invocations are further enhanced:
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Abyssal Devastation: Your Abyssal Blast now deals an additional 2d8 necrotic damage.
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Demonic Ascendancy: You can use your Demonic Transformation feature twice per long rest, and the transformation now lasts for 10 minutes.
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Unholy Power: When you roll for damage, you can re-roll any 1s or 2s, taking the new result.
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