Base Class: Warlock
Those who choose this to have this patron has chosen a bloody ever hungry path that wishes to aid their patron in devouring all of life's powers and abilities of the realms for its own gain so it may find a reason to leave the Astral Sea.
The Patron of this subclass is usually a almighty devourer trapped that wishes freedom to devour the rest life and gain power from what it kills.
Devourer's Gift
At lvl 1 you have the ability to eat anything as long as it can fit in your mouth and go down your throat. You also gain proficiency with medium armor, shields and melee and unarmed attacks. You gain Larger and Sharper teeth to eat your enemies and a way to heal your wounds by Eating.
Devourer spells
The Evolving Devourer Grants these additional spells, These spells are always prepare and do not count against your total number of spells:
- Cure Wounds
- Identify
- Alter Self
- Call Lightning
- Glyph of Warding
Devour and Heal!
Your Patron gifts you a way to heal your wounds by merely Eating.
When eating food or usually eatable things or using Eat Thy Enemy! you gain hit points equal to your charisma modifier a number times equal to your charisma modifier(minimum of 1).
Eat Thy Enemy!
You gain Larger and Sharper teeth to eat your enemies and allows you to Literally take a bite and eat the enemy, mid combat! The damage from this bite starts at 1d6 slashing damage. At lvl 3 it scales up to 2d6 slashing damage. At lvl 6 it scales up to 3d6 slashing damage and becomes magical to overcome magical defenses. At lvl 10 it scales up to 4d6 slashing damage, and it makes all damage you take from using Eat Thy Enemy! zero, as you eat the damage too. At lvl 14 it scales up to 5d6 slashing damage.
At lvl 6 Eat Thy Enemy! Deals Magical Damage to overcome magical defenses.
At lvl 14 If you were to take damage from using Eat Thy Enemy! you resist the damage.
Patron's Stomach, Your Home
At lvl 6 Your Patron grants their Stomach as storage space and to use it as a bag of holding with your stuff being unaffected by your patron's Stomach that can hold about 25 cubic tons of stuff or more or less, depending on the size of your Patron's stomach size.
At lvl 10 You gain access to your Patron's Stomach as a kind of home. You can enter your Patron's stomach by crawling into your arcane focus, while inside you can leave by simply wishing to do so; and when entering or leaving you can take willing a creature with you but they cannot leave or enter without you; and you are unaffected by your Patron's Stomach.
Gift to the Devourer
At lvl 6 Your Patron demands food in the form your enemies, friends or anyone you want gone by hurling them into your Patrons Stomach as a gift. You can target a foe that is large or smaller to make a save against your spell save dc, if they fail they will get sent to your Patron's stomach to be Digested and Devoured by your master. After being sent there you must concentrate on keeping them there for a minute as if you were concentrating on a spell. The target automatically saves if they are able to plane shift. At lvl 12 you can Huge or smaller creatures with this feature, then at 18th lvl you can target gargantuan or smaller creatures.
Eater of Creatures
At lvl 10 Your Patron begins to give its power of adaptation and evolution to you in the form of this feature. Whenever you eat a Creature you can gain bonus's according to what kind creature you ate. This feature can change whenever you eat a different kind of creature, or during combat after using Eat Thy Enemy! This Feature will change a lot. There are 14 versions of Eater of Creatures. Against the creatures your adapted to you gain an 1d10 extra damage for that creature type. These versions are:
- Eater of Monsters
- Eater of Fiends
- Eater of Aberrations
- Eater of Humanoids
- Eater of Elementals
- Eater of Celestials
- Eater of Undead
- Eater of Plants
- Eater of Beasts
- Eater of Constructs
- Eater of Dragons
- Eater of Fey
- Eater of Oozes
- Eater of Giants
Eater of Aberrations
Whenever you eat a creature of the Aberrations type Eater of Creatures changes to Eater of Aberrations. which grants bonus's toward and against Aberrations only. You gain these against and from Aberrations:
- Bonus to Intelligence saving throws.
- Immunity to being Charmed
- Resistance Psychic damage
Eater of Beasts
Whenever you eat a creature of the Beasts type Eater of Creatures changes to Eater of Beasts. which grants bonus's toward and against Beasts only. You gain these against and from Beasts:
- Increase Movement speed by 10 ft.
- When using the Dash action you don't provoke opportunity attacks.
Eater of Celestials
Whenever you eat a creature of the Celestials type Eater of Creatures changes to Eater of Celestials. which grants bonus's toward and against Celestials only. You gain these against and from Celestials:
- Resistance to Radiant damage
- Flight Equal to 30 ft.
Eater of Constructs
Whenever you eat a creature of the Constructs type Eater of Creatures changes to Eater of Constructs. which grants bonus's toward and against Constructs only. You gain these against and from Constructs:
- Constructs after being damaged by you cannot take reactions.
- Resistance to non-magical attacks
Eater of Dragons
Whenever you eat a creature of the Dragons type Eater of Creatures changes to Eater of Dragons. which grants bonus's toward and against Dragons only. You gain these against and from Dragons:
- Bonus to saving throws equal to CHA modifier.
- Persuasion checks get double proficiency modifier
Eater of Elementals
Whenever you eat a creature of the Elementals type Eater of Elementals changes to Eater of Elementals. which grants bonus's toward and against Elementals only. You gain these against and from Elementals:
- Resistance to Fire, Acid, Thunder, Lighting damage.
- Bonus to Saving Throws equal to CHA modifier
Eater of Fey
Whenever you eat a creature of the Fey type Eater of Creatures changes to Eater of Fey. which grants bonus's toward and against Fey only. You gain these against and from Fey:
- Immunity to being Frightened and/or Charmed
- Once per short/long rest you can teleport up to 30 feet to an unoccupied space that you can see as a reaction when being attacked.
Eater of Fiends
Whenever you eat a creature of the Fiends type Eater of Creatures changes to Eater of Fiends. which grants bonus's toward and against Fiends only. You gain these against and from Fiends:
- Immunity to being Charmed and Frightened and Poison Damage
- Resistance to Fire Damage
Eater of Giants
Whenever you eat a creature of the Giants type Eater of Creatures changes to Eater of Giants. which grants bonus's toward and against Giants only. You gain these against and from Giants:
- Add 2 to your AC
- Your size becomes to Large
Eater of Humanoids
Whenever you eat a creature of the Humanoids type Eater of Creatures changes to Humanoids. which grants bonus's toward and against Humanoids only. You gain these against and from Humanoids:
- Gain +10 to walking speed
- Grants you the ability to understand any spoken language you hear. Moreover, when you speak, any creature that knows at least one language and can hear you and understands what you says.
Eater of Monsters
Whenever you eat a creature of the monstrosity type Eater of Creatures changes to Eater of Monsters. which grants bonus's toward and against monstrosities only. You gain these against and from Monsters:
- Resistance to Non-magical Physical damage
- Movement +10 walking, climbing, swimming, and burrowing.
Eater of Oozes
Whenever you eat a creature of the Oozes type Eater of Creatures changes to Oozes. which grants bonus's toward and against Oozes only. You gain these against and from Oozes:
- Resistance to Acid
- You gain the ability to walk on walls and ceilings.
Eater of Plants
Whenever you eat a creature of the Plants type Eater of Creatures changes to Plants. which grants bonus's toward and against Plants only. You gain these against and from Plants:
- As long as you are alive you regain 1hp at the start of your turn, unless you took fire or acid damage prior.
- Expertise in Nature Checks
Eater of Undead
Whenever you eat a creature of the Undead type Eater of Creatures changes to Eater of Undead. which grants bonus's toward and against Undead only. You gain these against and from Undead:
- Resistance to Necrotic Damage
- Saving Throws gain +Cha Mod
- You no longer need to eat, sleep or drink.
Scion of The Evolving Devourer
As you further your connection the the Evolving Devourer, Becoming his Scion, you can Call forth the power to gain one ability or feature or trait of a creature you eat. You must be aware of a ability or feature or trait that the creature has to gain it. Allowing you to eat and evolve through fights and encounters, any you may face as the Scion of the Evolving Devourer. This Feature is called Devouring Evolution.
At 20th lvl in Warlock you gain a second Devouring Evolution Trait.
Devouring Evolution
Due to your intense connection to your Patron, you can for a short time gain the Powers of your foes through midbattle evolution. When you activate Devour and Heal! you can choose to call forth the power of your patron to cause yourself to evolve through eating a piece of a creature. Through because it is not your ability it does not last forever. You can gain a Feature or Action or Reaction of any creature that you use Devour and Heal! on until you take a long rest. Once you take a long rest the evolution you take on fades away.
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