Base Class: Ranger
-Digital Monster:
You became the sworn partner of a unique technological monster.
The power of the bond can be channelled through a unique engine called Digivice.
A token-sized machine, it rings when enemies are near, +2 on Initiative rolls.
Digimon Partner
3rd-level Digi-Destined feature
At 3rd level you gain the Digivice, and you can randomly genarate your digimon partner and their quilities. (see digimon partner generator)
Shinka !
7th-level Digi-Destined feature
.When you've gathered enough emotional & physical energy, your partner can now Digi-Evolve:.
A metamorphosis that enhances their features for 12 turns.
Digitama
11th-level Digi-Destined feature
You may have a 2nd digimon companion in your travels. To earn a 2nd digimon companion you may use a action to emotionally bound with a digimon you are friends with to become your second partner.
Or spend a action and 12 hours to sommon a digiegg to randomly generate a new digimon companion.
Warp Evolution
15th-level Digi-Destined feature
When you've reached the ultimate level of bonding, your partner can Warp-Evolve.
From their rookie level, directly to any level or from your gotton them to become before.
The metamorphosis takes 1 action & lasts 8 turns.
Digimon partner
At 3rd level, you gain a digimon companion that accompanies you on your adventures and is trained to fight alongside you. Genarate a digimon following the digimon generator. Add your proficiency bonus to the digimon's AC, attack rolls, and damage rolls, as well as to any saving throws and skills it is proficient in. Its hit point maximum equals the hit point number in its stat block + four times your ranger level. Like any creature, it can spend Hit Dice during a short rest to regain hit points.
The digimon obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you).
If you are incapacitated or absent, the digimon acts on its own, focusing on protecting you and itself. The beast never requires your command to use its reaction, such as when making an opportunity attack.
While traveling through your favored terrain with only your digimon, you can move stealthily at a normal pace.
If the digimom dies, you can obtain a new companion by spending 12 hours emotionally bonding with a digimon that isn’t hostile to you and is your friend.
Shinka !
When you've gathered enough emotional & physical energy, your partner can now temporary Digi-Evolve:.
As a player action, you use your digivice to embune your digimon with energy to metamorphosis and enhance their features for 12 turns into a higher level digimon.
Digitama
Starting at 11th level, you can bound with a second digimon companion in addition to your first one.
As a action you can bond with a digimon you are friends with for 12 hours.
Or as a action you may sommon a digiegg.
Warp evolution
Beginning at 15th level, you've reached the ultimate level of bonding witj your partner so now they can Warp-Evolve.
From their rookie level, directly to any level or from you've gotton them to become before.
The metamorphosis takes 1 action & lasts 8 turns.
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