Base Class: Barbarian
Barbarians who were born or have chosen to remove all counts of arcane energy. Your arcane signature is in the negatives, making magic act weirdly towards you. Magic items and the sorts also act strangely towards you. You can cast a negative spell magic missile, also no buffing or debuffing spells work on you
Magic resistance
You gain advantage on spell saves
Negative blade.
You create a negative blade or other weapon. You can attack with it 1+prof bonus times per long rest. Any damage it deals cannot be healed
Power Negative
When you choose this path at 3rd level, you gain the ability to channel the negative arcane energy which effects your body in a strange way. As a bonus action, you can activate your negative energy, which lasts for 1 minute or until you end it as a bonus action. During this time:
• You gain 1d8 negative hp(temporary hit points). Magical attacks only deal 1 damage to this hp. When this hp is dropped to none remaining the enemy who attacked you takes half the total damage - 1d6.
• Your melee attacks deal an additional 1d6 necrotic damage.
• You can use your reaction to absorb and redirect a spell that targets you, expending a use of your negative “spell” slots to do so.
• spells deal half damage.
Once you use Black power negative, you must finish a short or long rest to use it again.
Negative discharge
When you are channeling you can shoot out a constant discharge of negative energy
Magic absorption
You can absorb arcane energy out of creatures and items healing you for 2d rarity hp (common-D4. Uncommon-D6. Rare-D8, Very Rare-D12. Legendary-D20. Artifact D100) for items. Dm decides what you get from creatures. Pure magic creatures like unicorns and fairies die after. Magic casters loose there arcane energy becoming like you.
Magic self attack
You may roll 1d12 and make a spell caster cast that many random spells on themselves
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/3/2023 6:44:03 PM
|
3
|
1
|
1
|
Coming Soon
|
Comments