Warlock
Base Class: Warlock

Expanded Spell list

The magic of your otherworldly patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Pestilence Spells table, you thereafter always have the listed spells prepared

 

Pestilence Pact Expanded Spells

1 Level

Hex, Tasha’s Caustic Brew

3 Level

Wither and Bloom, Melf’s Acid Arrow

5 Level

Stinking Cloud, Phantom Steed

7 Level

Blight, Sickening Radiance

9 Level

Cloudkill, Insect Plague

 

Parasitic Bond (Level 1)

Starting at 1 level, you are infected with parasites breathed to life by Pestilence himself. You can feel it squirming in your soul, offering power in exchange for your vitality.

As a Bonus Action, you can choose to expend a number of hit dice up to the level of your highest level spell slot from your pact magic feature. When you do so, you roll the dice as though recovering hit points, but take Necrotic damage equal to the number of rolled instead. This damage ignores resistances and immunities, and ignores temporary hit points.

Whenever you sacrifice hit points to your parasite this way, you can gain one of the following benefits:

  • The Parasite empowers you. You gain a spell slot whose level is equal to the number of hit dice expended. All spell slots gained this way disappear after a short or long rest.
  • The Parasite bolsters you. You gain temporary hit points equal to twice the damage done. These hit points disappear after a short or long rest.

Pathogenic Brood (Level 6)

By 6th level, your Parasite has matured, and gained the ability to breed. Its children may be frail and fleeting, but they are connected to their progenitor, and therefore to you, nonetheless.

Whenever you hit a creature with an Attack, you can choose to infect them with a Pathogen for the next minute. Whenever you sacrifice hit points to your Parasite, any creature with a Pathogen will lose the same number of hit points. They can remove this Pathogen as an Action, by making a successful Wisdom (Medicine) check equal to your Spell Save DC.

Warder’s Respite (Level 10)

At 10 level, your body has adapted to the effects of the Parasite in it. Your hit point maximum increases by 20. Whenever you gain a level hereafter, your hit point maximum increases by an additional 2 hit points

Furthermore, you gain resistance to Necrotic and Poison damage. If you already have resistance, you gain immunity instead. You also cannot be Poisoned.

Pathogenic Brood (Level 14)

By 14 level, you are a walking plague, spreading disease wherever you go. Whenever, you cast a spell, you can force every creature within 30 feet of you of your choice to make a Constitution Saving Throw against your Spell Save DC. If they fail, they are also infected with a Pathogen.

 Furthermore, whenever a creature infected with a Pathogen is damaged, they take additional damage equal to your proficiency bonus

Parasitic Bond

Starting at 1 level, you are infected with parasites breathed to life by Pestilence himself. You can feel it squirming in your soul, offering power in exchange for your vitality.

As a Bonus Action, you can choose to expend a number of hit dice up to the level of your highest level spell slot from your pact magic feature. When you do so, you roll the dice as though recovering hit points, but take Necrotic damage equal to the number of rolled instead. This damage ignores resistances and immunities, and ignores temporary hit points.

Whenever you sacrifice hit points to your parasite this way, you can gain one of the following benefits:

  • The Parasite empowers you. You gain a spell slot whose level is equal to the number of hit dice expended. All spell slots gained this way disappear after a short or long rest.
  • The Parasite bolsters you. You gain temporary hit points equal to twice the damage done. These hit points disappear after a short or long rest.

Pathogenic Brood

By 6th level, your Parasite has matured, and gained the ability to breed. Its children may be frail and fleeting, but they are connected to their progenitor, and therefore to you, nonetheless.

Whenever you hit a creature with an Attack, you can choose to infect them with a Pathogen for the next minute. Whenever you sacrifice hit points to your Parasite, any creature with a Pathogen will lose the same number of hit points. They can remove this Pathogen as an Action, by making a successful Wisdom (Medicine) check equal to your Spell Save DC.

Warder’s Respite

At 10th level, your body has adapted to the effects of the Parasite in it. Your hit point maximum increases by 20. Whenever you gain a level hereafter, your hit point maximum increases by an additional 2 hit points

Furthermore, you gain resistance to Necrotic and Poison damage. If you already have resistance, you gain immunity instead. You also cannot be Poisoned.

Expanded Pestilence Spell List

The magic of your otherworldly patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Pestilence Spells table, you thereafter always have the listed spells prepared. These spells do not count against your total list of known spells.

Pestilence Pact Expanded Spells

1 Level

Hex, Tasha’s Caustic Brew

3 Level

Wither and Bloom, Melf’s Acid Arrow

5 Level

Stinking Cloud, Phantom Steed

7 Level

Blight, Sickening Radiance

9 Level

Cloudkill, Insect Plague

Pathogenic Brood

By 14 level, you are a walking plague, spreading disease wherever you go. Whenever, you cast a spell, you can force every creature within 30 feet of you of your choice to make a Constitution Saving Throw against your Spell Save DC. If they fail, they are also infected with a Pathogen.

Furthermore, whenever a creature infected with a Pathogen is damaged, they take additional damage equal to your proficiency bonus.

Otherwordly Patron: The Four Horsemen - Pestilence Image