Warlock
Base Class: Warlock

The mechanical entities that create madrones and conduct themselves in a rigorous and precise manner have chosen you for a reason that fits their uniform needs. Perhaps one of the inevitable merits need you to fulfill a contract to restore a balance within the world through the power of machine. Or maybe a lesser god under Primus has chosen you to inspire prosperity and innovation within civilization. Whatever reason you were chosen to represent the power of machine, that power is now inside your head, as the power of machine is not gifted through physicals. It is gifted through knowledge and willpower. The ability to craft and create construct and wire with the great intellect in your head, instead of raw power of your magic or the brute strength of your fists.

Expanded Spell List

The Clockwork lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Clockwork Expanded Spells
Spell Level Spells

1st

bless, identify

2nd

aid, heat metal

3rd

haste, nondetection

4th

fabricate, greater invisibility

5th

greater restoration, dispel evil and good

Blessings of Mechanus

Starting at 1st level, you gain proficiency with Tinker's tools, and you can use them as a spellcasting focus for your Warlock spells. 

  • You no longer need to breathe, drink, eat, and you lose one level of exhaustion after a short rest.
  • You gain proficiency in medium armor and shields.
  • You know the mending cantrip and it doesn't count against the number of cantrips you know.
  • Whenever you cast a warlock spell that requires a pact slot, you can give yourself or another ally within 30ft of you temp HP equal to your Cha mod + your level in the warlock class.

Gift of Mechanus

Starting at 6th level, you gain proficiency in Intelligence saving throws. When you are subjected to an effect that allows you to make a Wisdom saving throw or Intelligence saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail. 

Mechanical Resilience

Starting at 6th level, you gain resistance to force damage.

Bound to Law

Starting at 10th level, influence of supreme law of Mechanus propagates through you. As an action divine energy emanates from you in a 60 foot cube and every creature of your choice in that area takes 20 force damage. Each creature that takes any of this damage must succeed a Wisdom saving throw against your spell save DC or be stunned until the end of your next turn. Aberrations and Fiends make this saving throw at disadvantage. Once you use this feature, you cannot use it again until you finish a long rest. 

Gears of Influence

Starting at 14th level, Primus has gifted you a special gear that can be implanted into another creature.

  • As an action, you can implant a gear into a creature within 5ft of you. 
  • That creature must succeed a Charisma saving throw against your Spell save DC or become your lawfully bound servant for up to 1 hour. A creature bound in this way has their intelligence score reduced to 2, they cannot casts spells, and they lose the ability to understand or speak any language. But they can still obey your mental commands, and take their turn in combat directly after yours. The creature can repeat this saving throw each time it takes 15 or more damage from a single instance of damage.
  • You may only have one creature affected by your gear at a time, and if a creature fails the initial saving throw, the gear becomes lost within them, and you may spend your next long rest crafting a new gear. If they succeed the initial saving throw, you regain your gear, but that creature is immune to the effect for 24 hours. 
  • If the creature makes it through the 1 hour duration, or succeeds a subsequent saving throw, it will return to how it was before the gear was implanted, and it remembers the entire span of time under your control. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/26/2023 12:47:26 AM
64
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Coming Soon

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