Paladin
Base Class: Paladin

Oath of Demon Will: Paladins who swear the Oath of Demon Will embark on a path where the boundaries of the mind and soul become both weapon and shield. These warriors harness forbidden knowledge and wield eldritch powers to maintain the delicate balance between righteous justice and the temptation of darker forces.

Special Ability: Eldritch Understanding: Embracing the forbidden knowledge of their oath, the Paladin gains the ability to understand Deep Speech in both written and spoken form. This eldritch understanding allows them to decipher the cryptic language of otherworldly entities, opening avenues for communication and insight into realms beyond the mortal veil.

Soul Smash

*As the Paladin of the Oath of Demon Will delves into the darkest recesses of eldritch power, they unlock the ominous ability known as Soul Smash. This devastating strike, fueled by forbidden energies, is an instant death sentence for anything targeted by the player. The unleashed power annihilates foes, leaving only echoes of their existence behind.*

 

*However, such cataclysmic power comes at a profound cost. The drawback is a heavy burden on the Paladin's soul — a toll that echoes the price of meddling with forces beyond mortal comprehension. Each use of Soul Smash exacts a toll on the Paladin's life force, aging them visibly with every deployment of this dark ability.*

 

*In the wake of a successful Soul Smash, the Paladin earns a Demonic Shard, a rare and potent homebrew item not available in common realms. This shard embodies a fraction of the dark energies harnessed during the lethal strike. The Demonic Shard is both a boon and a potential bane, carrying untold mysteries and potential consequences for the Paladin.*

*As the Paladin grapples with the allure of this malevolent power and the risks it poses to their very essence, the Oath of Demon Will becomes a harrowing journey into the shadows, where every victory is tempered by the encroaching darkness within.*

Soul Plague

*The Paladin of the Oath of Demon Will, delving deeper into the forbidden arts, unlocks the ominous ability known as Soul Plague. This eldritch affliction, once unleashed upon a target, begins a relentless and insidious assault on their very soul, slowly corroding its essence.*

*When casting Soul Plague, the targeted entity must confront their inner strength with a Wisdom saving throw to resist the lingering effects. Those who fail succumb to the gradual decay, taking 1d10+3 damage as the malevolent force consumes their soul over time.*

*However, such malefic power comes at a profound cost. The drawback is a heavy burden on the Paladin's soul — a toll that echoes the price of meddling with forces beyond mortal comprehension. Each use of Soul Plague exacts a toll on the Paladin's life force, manifesting visible signs of aging with every deployment of this dark ability.*

*As the spell is honed and leveled up, it gains the ability to target multiple entities within close proximity of 10-30 feet. The reach of the spell extends up to 120 feet, allowing the Paladin to unleash this insidious plague upon those within its dark grasp.*

*In the wake of a successful Soul Plague, the Paladin earns a Demonic Shard, a rare and potent homebrew item that embodies a fraction of the dark energies harnessed during the sinister affliction. This shard is both a boon and a potential bane, carrying untold mysteries and potential consequences for the Paladin.*

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