Paladin
Base Class: Paladin

The Oath of Headbanging subclass puts the fun in funeral, your main combat focus is damage. Taking hits is part of the game, the lower your opponents take your health the more damage you do. Focusing your smites to the later parts of combat leads to bloody explosions, and with a well placed track switch can even give your allies something more to fight with.

Channel Metal

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Goad Non-Believer. As an action, you present your axe and shred, using your Channel Metal. Choose one creature within 60 feet of you that can hear you. That creature must make a Wisdom saving throw, unless it is immune to being charmed. Fiends and undead have disadvantage on this saving throw.

On a failed save, the creature is charmed for 1 minute or until it takes any damage. While charmed, the creature must spend its turns targeting you for 1 minute or until it is unconscious.

On a successful save, the creature’s attacks do 3 less damage for 1 minute

On either a success or failure you Switch the Track headbanger! Let the metal consume the battlefield!

AMP-Charged Blood. As a bonus action, you infuse your nasty riff with the power of rage! The next attack you land before your next turn does increased damage based on your current HP (1.5x at 50%, 2x at 25%, and 4x at 10%)

Metal Spells

You gain metal spells at the paladin levels listed.

Oath of Vengeance Spells
Paladin Level Spells

3rd

cause fear, shield

5th

dragon's breath, pyrotechnics

9th

life transference, melf's minute meteors

13th

phantasmal killer, wall of fire

17th

immolation, infernal calling

Nasty Drum Fill

By 7th level, your supernatural rock bangs through your body causing a massive boost! When you take your first turn in combat the sound of the drums in your heart beats down to your legs increasing your speed each step bounding off the kick pedal creating a nasty drum fill. You gain half of your movement speed as bonus speed and the sick beat causes a Track Switch!

AMP Master

Starting at 15th level, the rage with which you scream your Goad gives you greater power over your foe. When a creature under the effect of your Goad Non-Believer makes an attack, you can use your reaction to make a melee weapon attack against that creature for each attack it makes against you!

Devilish Vocals

At 20th level, you can assume the form of a devilish rocker. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:

  • Flaming wings sprout from your back and grant you a flying speed of 60 feet.
  • You emanate screams of melodic pain in a 30-foot radius. The first time any enemy creature enters the aura or starts its turn there during a battle, the creature must succeed on a Wisdom saving throw or become charmed by you for 1 minute. Your attack rolls against the charmed creature have advantage. It spends each of its turns advancing towards you and attacking you.
  • Switch the Track!!!

Once you use this feature, you can’t use it again until you finish a long rest.

Oath Of Headbanging Image

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