Base Class: Sorcerer
The Hellfire Pyromancer is a sorcerer whose lineage traces back to the infernal realms of the Nine Hells. Manifesting their innate connection to hellfire, these sorcerers wield flames that defy conventional resistances and ignite their enemies with relentless fury. Masters of manipulating fire, Hellfire Pyromancers are both feared and respected for their ability to turn the destructive force of hell into a potent weapon.
Infernal Heritage
At 1st level, you carry the tainted bloodline of the Nine Hells, granting you resistance to fire damage. Additionally, you can speak, read, and write Infernal.
Hellfire Bolt
At 1st level, As an action, you conjure a bolt of hellfire in your hand and hurl it at a target. Make a ranged spell attack against a target within 120 feet. On a hit, the hellfire bolt deals fire damage equal to 1d10 + your Charisma modifier. The bolt ignites the target, causing it to take an additional 1d4 fire damage at the start of its next turn unless it takes an action to extinguish the flames. The fire damage increases to 2d4 at 6th level, 3d4 at 11th level, and 4d4 at 17th level.
You can use this feature a number of times equal to your Charisma modifier (minimum of 1), and you regain all expended uses after completing a long rest.
Resilience of Avernus
At 6th level, When you take damage, your innate connection to hellfire allows you to absorb the destructive force, fortifying your own resilience. As a reaction, when you take damage, you can gain resistance to that damage type until the start of your next turn. Additionally the creature that hit you takes an amount of fire damage equal to your twice your charisma modifier.
You can use this feature a number of times equal to your charisma modifier (minimum of 1), and regain all expanded uses after a long rest.
Flames of Phlegethos
At 14th level, you gain the ability to manipulate the flames around you. When you cast a spell that deals fire damage, you can reroll any damage dice that result in a 1, but you must use the new roll.
Once you use this feature you cannot do so again until you finish a long rest.
Infernal Incarnation
At 18th level, You can now partially transform into an infernal entity. As a bonus action, you gain the following benefits for 1 minute:
- Fire-based spells you cast ignore resistances to fire damage.
- You are immune to fire damage.
- You can use your Hellfire Bolt as a bonus action on each of your turns without expending a use.
Previous Versions
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7/11/2023 10:06:29 PM
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12/9/2023 12:04:01 AM
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1.5
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