Base Class: Barbarian
In the heart of battle, where blood mingles with the earth and the air echoes with the cries of combatants, a select group of barbarians taps into an untamed fury that surpasses mere rage. The Path of Carnage is a brutal journey through the relentless pursuit of victory, leaving a wake of carnage and unbridled power.
Barbarians who follow this path have learned to harness the primal thrill of battle, seizing an opportunity in the moment when a foe falls. In the heat of their own rage, a barbarian of the Carnage reacts to the sight of spilled blood, triggering an uncontrollable blood frenzy that emanates a savage aura. This aura engulfs allies, pushing them beyond their limits and instilling an insatiable lust for battle.
Within this crimson-hued storm, the barbarian forsakes the traditional resilience granted by their rage, opting instead for a torrential onslaught. The very essence of their enemies becomes a source of strength, each fallen foe fueling the relentless assault.
As the battle unfolds, the barbarian becomes a tempest of unyielding fury, their weapon cleaving through adversaries with newfound ferocity. Critical blows serve not only to fell opponents but also to rejuvenate the barbarian's relentless spirit. Every fallen foe, a stepping stone to an even greater crescendo of violence.
The Path of Carnage is a primal symphony, a dance with death that crescendos in a storm of bloodlust. Those who witness its brutal and unyielding nature know that within this crimson storm, victory is the only song that echoes across the battlefield. Cleaving through adversaries with newfound ferocity. Critical blows serve not only to fell opponents but also to rejuvenate the barbarian's relentless spirit. Every fallen foe, a stepping stone to an even greater crescendo of violence.
Blood Frenzy
At 3rd level, as a prerequisite for gaining the benefits of this feature, you must forgo the resistance to bludgeoning, piercing, and slashing damage typically granted by your rage. While raging, when you reduce a creature to 0 hit points, you can enter a blood frenzy for 1 minute as a reaction. While in a blood frenzy, you emanate an aura of bloodlust that grants you and your allies the following benefits within a 10-foot radius:
- Advantage on melee attack rolls.
- Your rage damage bonus now applies to allies within the aura.
- Regain hit points equal to your Constitution modifier when a melee weapon attack hits a creature.
However, the indiscriminate fury of the Blood Frenzy affects all within the aura. While the aura is active, enemies have advantage on attacks against those within the aura.
This ability can be used a number of times equal to your number rages.
Carnal Vigor
At 6th level, While your Blood Frenzy Aura is active, you and your allies gain temporary hit points equal to the damage dealt whenever a creature is reduced to 0 hit points within the radius of the aura.
Blood Frenzy Surge
At 10th level, While in your Blood Frenzy Aura, you and your allies gain the following additional benefits:
- You score a critical hit on a 19-20, and critical hits with melee weapon attacks now restore hit points equal to twice your Constitution modifier.
- If you reduce a creature to 0 hit points during your turn, you can make an additional melee weapon attack as a bonus action.
In addition, the radius of your Blood Frenzy Aura increases by 5-feet.
Unyielding Fury
At 14th level, while in your Blood Frenzy Aura, once a day, when you reduce a creature to 0 hit points, your melee weapon attacks deal an additional 1d6 damage of the type associated with your weapon for the rest of combat. Each subsequent creature reduced to 0 hit points after the first adds an additional 1d6 damage until combat ends.
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