Base Class: Rogue
You know whats happening, you must, if a single step of your plan fails, those things will come for this world, and it will quickly cease to exist...
Information Game
Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a Wisdom (Perception) check, to find the exact value of a stat for an enemy of your choice.
Vantage Point
When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing no longer costs you extra movement.
In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier.
Limitless Sight
Starting at 9th level, you have the ability to percieve at a different loaction within a 120ft radius
Advanced Research
By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items.
Precognizant Battle
When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can’t use this feature when you are surprised.
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