Base Class: Rogue
The Arcane Spell Shot is a rogue trained by the Mage orders in order to have Arcane Wardens or Eldritch Assasins.
Spellcasting
When you reach 3rd level, you augment your martial prowess with the ability to cast spells.
Cantrips
You learn two cantrips of your choice from the from the wizard or Sorcerer list.
Spell Slots
The Spell Shot Spellcasting table shows how many spell slots you have to cast your warlock and wizard spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell shield and have a 1st-level and a 2nd-level spell slot available, you can cast shield using either slot.
Spells Known of 1st-Level and Higher
You know three 1st-level wizard spells of your choice, two of which you must choose from the abjuration and evocation spells on the wizard spell list.
The Spells Known column of the spell shot Spellcasting table shows when you learn more spells of 1st level or higher. Each of these spells must be an abjuration or evocation spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.
The spells you learn at any level can come from any school of magic.
Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list. The new spell must be of a level for which you have spell slots, and it must be an abjuration or evocation spell, unless you’re replacing the spell you gained at 3rd, 8th, 14th, or 20th level from any school of magic.
Spellcasting Ability
Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through study and memorization. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a wizard spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Intelligence modifier
Spell attack modifier = your proficiency bonus + your Intelligence modifier
Ranged Spell Combat and Ranged Spell Strijke
At 3rd level, The Spell Shot Instead of a light or one-handed melee weapon, the Spell Shot Subclassed Rogue must use a ranged weapon. She doesn’t need a free hand for ranged spell combat. The eldritch archer cannot accept the war caster feat period, and does not have advantage on concentration checks at all, no matter what.
Ranged Spell Strike:
whenever the spell shot casts a spell that calls for a ranged attack, she can deliver the spell through a ranged weapon she wields as part of a ranged attack. Instead of the free ranged attack normally allowed to deliver the spell, the spell shot can make one free ranged attack with a ranged weapon as part of casting this spell. The attack does not increase the spell’s range.
If the spell can normally affect multiple targets, only a single missile, ray, or effect accompanies each attack; if the spell allows multiple attacks and the eldritch archer can make additional ranged attacks as the spell dictates , one additional ray, missile, or effect from the spell accompanies each subsequent ranged attack the spell shot makes in her attacks until all attacks allowed by the spell are made. Unused missiles, rays, or effects remaining at the end of the spell shots’s turn are wasted.
With Ranged Spell Strike, you may add your sneak attack to a single target spell on the first attack roll as long as you have advantage per the rules for sneak attack apply.
Also with Ranged Spell Strike, This can be used in conjunction with spells that don't deal damage as well, such as command and hold person and counter spell
Ranged Weapon Bond
At 9th level the spell shot can bond with as per the wizard’s arcane focus. it must be a ranged weapon, Holding her bonded item does not prevent the Spell Shot from providing somatic components for her spells.
Arcane Warden/Assasin Broad Studies
beggining at 13th level, You can use arcane battle studies to convert charges into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 3rd.
Any spell slot you create with this feature vanishes when you finish a long rest.
Creating Spell Slots
|
SPELL SLOT LEVEL |
CHARGE COST |
|---|---|
|
1st |
2 |
|
2nd |
3 |
|
3rd |
5 |
Focusing Spell Strike
Beginning at 17th level. the spell shot can use ranged spellstrike to deliver a cone- or line-shaped, or area of effect spell as a ray, affecting only one creature or object struck.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/6/2023 11:00:43 AM
|
2
|
0
|
1.0
|
Coming Soon
|
|
|
9/1/2023 2:03:27 AM
|
14
|
0
|
--
|
Coming Soon
|
|
|
2/9/2024 3:53:22 AM
|
15
|
1
|
3.0
|
Coming Soon
|







Comments