Paladin
Base Class: Paladin

Being one with silence it was bound to happen.

Sometimes it makes sense to be quiet, but being silent in a TTRPG is not a smart choice. Oh well you decided to make it. 

Be quiet and enjoy your subclass

Channel Divinity

You gain one Channel Divinity options:

Shut up - As a free action you are silent. Say nothing. You cannot cast spells if they require a verbal component. This does not wear off, and takes effect as soon as you level up.

Oath Spells

 

Oath of Silence Spells

silence

 

Aura of Silence

Starting at 7th level, you and friendly creatures within 10 feet of you can’t speak while you are conscious.

At 18th level, the range of this aura increases to 30 feet.

This means they cannot speak or use spells requiring verbal components.

Please just be quiet

Beginning at 15th level, you are always under the effects of a silence spell.

This included the player.

You may now no longer speak.

Please dont.

Speaking will result in instant death, this death cannot be stopped even by using a powerful spell such as wish.

Leave the table

At 20th level, as an action, you can get up from the table and go.

No one will notice your departure as you haven't said anything for weeks. Honestly we werent really sure why you even turned up.

This entire subclass was stupid. There is maybe something but not a subclass worth, especially for a roleplaying game. Like being silent in a roleplaying game is just awful, why even suggest that as a sensible idea. Nothing about this is smart. 

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