Base Class: Rogue
Ranged Assassin who prefers to deal with problems from long distance.
Ranged Attack Bonus
At level 3, you gain a +2 chance to hit with attacks.
Deadly Ambusher
At 3rd level, you master the art of the ambush. You can give yourself a bonus to your initiative rolls equal to your Intelligence modifier.
At the start of your first turn of each combat, If you take the Attack action on that turn, if that attack hits, the target takes an extra 1d8 damage of the weapon’s damage type.
Extra Attack
9th-level feature
You can attack twice, rather than once, whenever you take the Attack action on your turn.
Keen Strike
Once you are level 13, you have gained enough skill to know where to strike your opponent to deal the most damage. You now critically strike on a roll of 19 or 20.
Great Volley
At level 17, You can use your action to make a ranged attack against any number of creatures within 20 feet of a point you can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.
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