Base Class: Bard
Bards of the College of Discovery are trailblazers and pioneers, leading others to fame and fortune. These Bards are never content to rest on their laurels, and are always in search of a new adventure. They often find groups of brave adventurers and quest-goers, who they urge on and guide with their experience and seemingly unending energy. Although they rarely are a threat on their own, the lessons they teach their companions turn the tide of battle as sure as any steel.
Bonus Proficiencies
When you join the College of Lore at 3rd level, you gain proficiency with three skills of your choice.
Unbound Excitement
There is a world, a galaxy, a universe, a multiverse of undiscovered and unexplored wonder. You've never understood how people can sit by while the mysteries of the cosmos go unanswered, and you're not going to let that pass. Starting at the 3rd level, you can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.
Always Learning
Nothing is without purpose, everything is done with reason. You are always watching to understand the patterns that weave together the infinite tapestry of life, and learn from every experience. Starting at the 6th level, whenever a creature you can sense critically succeeds at an attack, save, action, or skill check, you regain one use of bardic inspiration. You may never have more than your normal maximum amount of bardic inspiration from this feature.
This Reminds Me Of A Time...
You have seen more than most other mortals could dream of. Even the stars look to you as an example. And you can't help yourself but to share that with anyone that will listen. Starting at 14th level, you gain the ability to use your bardic inspiration in the following additional ways.
- Until your next turn, friendly creatures that can sense you gain advantage on attacks, ability checks, and saving throws against a creature that can be charmed.
- Until your next turn, a friendly creature that can be charmed and you can sense gains advantage on attacks, ability checks, and saving throws.
Comments