Fighter
Base Class: Fighter

Up in the mountain range known as the Gnashing Maw, dragons and the lesser races live in unity. The elite squadron of roaming marshals they deploy are known as Dragon Rider. paired with young dragons as there mounts the Dragon Riders travel the Gnashing Maw Range aiding the townships in warding off evil and those who would pray upon the weak. Skilled in combat the Riders fight in unison with their Dragon Partners and from their bond have gained both innate abilities and limited spell casting.

Draconic Bond

You form a bond with your partner based on the it's dragon type which determines it's Breath damage and it's immunity, it also has the alignment of that type of dragon. You gain immunity to the same energy as your Dragon.

Chromatic Types and their Breathe damage and Immunities

Black: Acid, Blue: Lightning, Green: Poison, Red: Fire, White: Cold.

Gem Types and their Breathe damage and Immunities

Amethyst: Force, Crystal: Radiant, Emerald: Fire, Saphire: Thunder, Topaz: Necrotic

Metalic Types and their Breathe damage and Immunities

Brass: Fire, Bronze: Lightning, Copper: Acid, Gold: Fire, Silver: Cold.

 

Brass, Emerald, Gold, Red

Your bond with your dragon grants you resistance immunity to fire damage.

Amethyst

Your bond with your dragon grants you resistance immunity to Force damage.

Black, Copper

Your bond with your dragon grants you resistance immunity to acid damage.

Blue, Bronze

Your bond with your dragon grants you resistance immunity to Lightning damage.

Crystal

Your bond with your dragon grants you resistance immunity to radiant damage.

Green

Your bond with your dragon grants you resistance immunity to Poison damage.

Sapphire

Your bond with your dragon grants you resistance immunity to thunder damage.

Silver, White

Your bond with your dragon grants you resistance immunity to cold damage.

Topaz

Your bond with your dragon grants you resistance immunity to Necrotic damage.Hi 

Draconic Partner

The Dragon Rider gains a Draconic partner that serves as both mount and trusted ally. The Type of your Dragon matches that of your Draconic Bond. You have a telepathic bond with it that works as long as you are with 500’ of your dragon. On your turn you can issue commands to it telepathically and it will follow normally, it does have a mind of it's own and can act without being ordered and may not follow commands that are obviously against it's alignment. Your Draconic partner acts directly after your initiative and uses the stats in the Draconic Partner table below:

Dragon Partner

Armor Class 14 + PB (natural armor)

Hit Points 20+ five times your Fighter level (the dragon has a number of Hit Dice [d10s] equal to your fighter level)

Speed 40 ft.

STR
19(+4)
DEX
12 (+1)
CON
17(+3)
INT
10(0)
WIS
14 (+2)
CHA
14(+2)

Saving Throws Str +4 plus PB, Dex +1 plus PB, Con+3 plus PB, Int +0 plus PB,  Wis +2 plus PB, Cha +2 plus PB

Damage Immunities determined by Draconic Bond Type.

Condition Immunities: Frightened, Charmed, magical sleep.

Senses darkvision 60 ft., passive Perception 12

Languages Draconic

Challenge — Proficiency Bonus (PB) equals your bonus

Reactions

Shield Rider: If you are within 5ft of your draconic partner and are attacked it can use its reaction to interpose it’s self giving the attack disadvantage.

Actions

Bite. Melee Weapon Attack: +4 plus PB to hit, reach 5 ft., one target. Hit: 2d8+4 plus PB piercing damage.

Breath:30 ft cone, increases to 60' at level 7 and 90' at level 15; 1d6/fighter level damage (determined by Dragon Bond Type ) to all within blast must make a dexterity saving throw (11+PB)to take half damage on a success. Has a number of uses equal to proficiency bonus, recharges after a long rest.

 

Draconic Might

you gain immunity to fear,  magical sleep effects, and being charmed. Additionally you have learned how to emulate a dragons frightful presence and cast fear once per short rest, using your constitution as your spell casting ability. 

Draconic Body

at 10th level your body begins to develop a thicker scalier skin then normal. You gain +1 armor class. You have also learned how to imitate your dragons breath weapon. You can cast cone of cold except it’s energy type matches that of your draconic bond, and if it kills a target they are frozen but in an appropriate matching form (frozen in corrosive salt, frozen in gems, turned to volcanic stone, etc). You can cast this once per short rest and constitution is your spell casting ability.

Draconic transformation

at 15th level once per short rest.

you can use an action take on a more draconic form for one minute gaining the following features:

Blind sight: you gain blindsight out to 30’

Breath weapon: as a bonus you can exhale energy in a 60-foot cone. Each creature in that area must make a Dexterity saving throw, taking 6d8 damage of your draconic bond type on a failed save, or half as much damage on a successful one. Constitution is your spell casting ability.

Wings: You grow dragon wings granting you 60’ fly speed.

One and the same

you have bonded almost fully with your Draconic Partner. The two of you are almost the same being, finishing each other’s sentences, sharing each other’s feelings and goals. you can telepathically communicate with your dragon any distance, and sense things as they do granting you blindsight. In addition as long as your dragon is not incapacitated you heal 10 at the beginning of your turn, and automatically stabilize when dropped to 0.

Previous Versions

Name Date Modified Views Adds Version Actions
1/21/2024 12:58:19 AM
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