Barbarian
Base Class: Barbarian

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Bestial Resonance

Starting when you choose this path at 3rd level, you can choose a beast from a certain selection to resonate with. When you rage, you turn into that beast, while retaining your max health; you also add your stat bonus of each stat to the respective stat score of your beast form. You will stay in beast form for the entirety of your rage duration. You cannot use your weapons or special unarmed strikes in beast form.

Bear

Resonate with the bear, making you take the form of a bear during rage. 

Owl

Resonates with the owl, causing you to take the form of an owl during rage.

Wolf

Resonate with the wolf, causing you to take the form of a wolf when you rage.

Feral Instincts

Beginning from 6th level, you gain some bestial instincts, granting proficiency in survival and animal handling.

Spirit Summon

Starting at 10th level, you can use your action to summon the spirit of your resonated beast. The spirit will roll its own initiative, and have the same stats as your beast form (other than health). On your spirit's turn, you can command it by a direct connection of consciousness; this connection also lets you freely communicate with your spirit, and even share senses. When your spirit is active, you share a health pool equal to 1.5 times your max health; when the spirit is summoned, the extra max hp will be full (your current hp after summoning the spirit is equal to your current hp before summoning+0.5X your max hp), and if your spirit dissipates, you will only lose health if you are above your normal max health (dropping to your max health). Your spirit will dissipate if you drop to or below 0 health, if you exit combat for more than 1 minute. You can also use a bonus action to dissipate your spirit. If you rage with your spirit active, the spirit will join with you, keeping your increased health pool and allowing for 1 extra attack per action. Can be used an amount equal to your barbarian level divided by 4, rounded down; charges reset on long rest.

Bestial strength

Starting at 14th level, you can select one stat to increase by 2, with your choices depending on the beast you resonated with. This increase takes effect both in and out of beast form.

Charisma

Calls upon the sociality of your resonated beast, increasing your charisma score by 2.

Constitution

Calling on the vitality of your resonated beast, you increase your constitution score by 2.

Dexterity

Calling on the agility of your resonated beast, you increase your dexterity score by 2.

Intelligence

Calls upon the knowledge of your resonated beast, increasing intelligence by 2.

Strength

Calls on the power of your beast to increase your strength by 2. Requires resonance with Bear or Wolf.

Wisdom

Calls upon the insight of your resonated beast, increasing your wisdom score by 2.

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