Base Class: Warlock
You are sworn to an Inevitable or some other servant of cosmic order and you enforce their order upon the material plane.
Expanded Spell List
The Aeon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
| Spell Level | Spells |
|---|---|
| 1st | absorb elements, sanctuary |
| 2nd | arcane lock, lesser restoration |
| 3rd | counterspell, dispel magic |
| 4th | banishment, gate seal |
| 5th | dispel evil and good, antilife shell |
Orderly Spells
Starting at 1st level, you can cast spells without using your spell slots. Doing so requires you to fill out magical paperwork asking your patron for permission to cast the spell, filling out the paperwork requires you to use one action per level of the spell in addition to the action normally used to cast the spell.
Aeon Immunities
Starting at 6th level your body has become more resistant to the impurities of the material plane. You are immune to poison and disease.
At 10th level you are immune to being charmed or frightened.
Improved Aeon Immunities
Starting at 10th level you have hardened your mind beyond what the impurities of the material plane can reach. You are immune to being charmed or frightened
Enforcing Gaze
Starting at 10th level, you gain the ability to enforce your patrons order upon your enemies. you can cause one of the following effects to occur.
Normalization. When a creature you can see within 60 feet makes an attack roll, saving throw, or ability check, you can use your reaction to change their roll to 11. You must choose to use this ability before the roll is made.
Temporal Shunt. When a creature you can see within 60 feet succeeds on an attack roll or saving throw, you can use your reaction to force them to reroll the attack roll or saving throw with disadvantage. Alternatively, when a creature you can see within 60 feet fails on an attack roll or saving throw, you can use your reaction to force them to reroll the attack roll or saving throw with advantage.
Spacial Warp. When a creature you can see within 60 feet attacks another creature you can see, you can use your reaction to force them to choose a new target for the attack. The new target must be within 30 feet of the original target and if they are outside of the attacker's reach, the attacker is forcefully teleported to an unoccupied space within 5 feet of the new target.
You can use this ability a number of times equal to your proficiency bonus and you regain any expended uses on a long rest.
Absolute Edict
Starting at 14th level, you can use your action to command reality and cause it to bend to your will. You become immune to all damage for 1 minute. Once one minute has passed, reality collapses back in on you and you take 104 (16d12) necrotic damage. This damage can't be reduced or prevented in any way.
Once you use this feature, you can’t use it again until you finish a long rest.
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