Monk
Base Class: Monk

Way of the Limitless Monks are an ancient order of warriors who employ unique abilities to exercise mastery over space and time. Using their unique eyes, Monks that follow this tradition are true forces to be reckoned with on the battlefield, as they effortlessly dispatch foes with their deadly techniques.

The Six Eyes

Six Eyes:
You inherit the superhuman perception skills of this Monk Tradition.

You gain proficiency in the Perception skill, if you already have proficiency in this skill you instead gain proficiency in another skill of your choice. Your proficiency bonus is doubled when using the Perception skill.

You can expend 1 Ki Points to cast Detect Magic, Detect Evil and Good, and/or Detect Poison and Disease.
You can expend 2 Ki Points to cast Locate Animals or Plants, Locate Object, and/or Locate Creature.
You can expend 3 Ki Points to gain True Sight for 10 Minutes.
For all intents and purposes necessary use Wisdom as a spell casting modifier, if need be.
This feature gains additive spells with later levels.

Stillness Of Mind can use a Ki-Point whenever to cleanse any mental effects on yourself.

Purity Of Body also gives you immunity to being Blind, Deaf and Paralyzed.

Additionally at level 10, add your Proficiency Bonus to your Maximum Ki-Points.

Timeless Body stops you from aging all together as your body constantly repairs itself faster than traditional means of your body, not enough to be noticeable in combat, but prevalent nonetheless. You also don't need to breathe or sleep.

Perfect Self additionally has it where you can't go below 4 Ki-Points.

Infinity

Applications Of Infinity:

For every Ki-Point you use your next Unarmed Attack deals an additional Monk Damage Die of Force Damage, as well as count as magical for overcoming resistances.

When you are the target of a Melee or Ranged Attack you can use your Reaction to use the Patient Defense feature of this class.
Whenever you use the Flurry Of Blows feature your attacks get an extra 5 Feet of Range and add your Wisdom Modifier to hit.
When you use Step Of The Wind  your movement is instantaneous as if you teleported, and can not incur any opportunity attacks.

Deflect Missiles doesn't require an open hand to catch, as your innate ability of Infinity will suspend the projectiles in air for you. This feature also activates if you have used Patient Defense on your turn before being attacked.  You may also use a reaction to spend any number of Ki-Points to reduce a Ranged Attack Roll to hit you by expanding the zone of your Infinity.

You can not use the feature Stunning Strike instead you gain the option of using Sudden Strike or Blasting Strike.
Additionally you can not use the feature Focused Aim instead you gain the option of Black Flash.
If you hit three or more attacks in a single turn, or land a Critical Hit gain your Proficiency Bonus of Ki Points back.
If you land a Critical Hit or you attack a creature that rolled a Critical Failure attempting to hit you, You can reduce your Critical Roll by 1 for the remainder of combat and reset it once combat ends.
If you trigger this feature Three Times in a Singular Combat, your third trigger is a Black Flash and makes you quadruple the damage and reset all Critical Rolls and Attacks needed to the beginning.

At level 6, Your Normal Attacks also add your Wisdom Modifier to Attack and Damage Rolls.

Your Evasion Feature instead works for any Multi-Target or AOE Spells and Effects that deal damage. Additionally increase your Movement Speed by an additional 10.

Your Diamond Soul feature may spend 3 Additional Ki-Points to gain Resistance to the damage dealt by the saving throw, or if it is just an effect, half any negative aspects duration.

At level 18, you can additionally spend 8 Ki-Points to cast Invulnerability.

Offensive Limitless Techniques

At 6th level your mastery over the Limitless has increased, allowing you to apply the technique in an offensive manner, you gain the following two abilities:

Amplification Blue

Reversal Red

Additionally, Infinity's  and The Six Eye's Capabilities Increase further.

Advanced Limitless Techniques

At 11th level, your mastery over the Limitless has advanced significantly, you gain the following features:

Imaginary Technique Hollow Purple

Limitless Healing

Additionally, Amplification Blue's and Reversal Red's Capabilities Increase further.

Quivering Palm

At 17th level, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 3 ki points to start these imperceptible vibrations, which last for a number of days equal to your monk level. The vibrations are harmless unless you use your action to end them. To do so, you and the target must be on the same plane of existence. When you use this action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 necrotic damage.

You can have only one creature under the effect of this feature at a time. You can choose to end the vibrations harmlessly without using an action.

Comments

Posts Quoted:
Reply
Clear All Quotes