Druid
Base Class: Druid

A witch based subclass that utilizes potions, hexes, curses and poppets

Witches Brew

When you choose this circle at 2nd level, you learn to make brews with the essence of your spells taking half an hour per spell level, any expended spell components are still required and are used up during creation, as an action you can use the brew via, consumption or throwing. If consumed its effect immediately takes hold on that creature any saves for spell are at disadvantage. When thrown make a ranged attack (DEX+Prof) [30/60ft] spell takes place at landing spot, if spell effects an area  it is centered on the landing area.

At Lvl 2 you can craft up to 2 brews

Lvl 6 [3], Lvl 10 [4], Lvl 14 [5], Lvl 18 [6]

The Witches Hex

At 3rd level, When you cast Hex, The Hexed Creature also gains -1 to all rolls.

At 3rd level you gain access to the spells listed. Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

  1. Hex
  2. Witchbolt
  3. Remove Curse
  4. Bestow Curse
  5. Scrying
  6. Awaken

Hags Visage

At 6th level, you gain the ability to briefly shift your form to that of a hags, causing all creatures who see you to become overcome by emotion.

Once per long rest, you can Force all creatures that can see you to make a WIS saving throw. On a failed save, the creature is affected for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success.

Horrific Shape

Once per long rest, As an action, you can Force all creatures that can see you to make a WIS saving throw against Your Spell DC. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success.

Shape of Beauty

Once per long rest,As an action, you can Force all creatures that can see you to make a WIS saving throw against Your Spell DC. On a failed save, the creature is charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success.

Bound Poppet

When you reach 10th level, You gain the knowledge of poppets. You may only have 1 poppet bound at a time.

  • It takes 1 hour to craft a poppet
  • it takes 1 minute to bind or rebind the poppet to a creature using a binding foci

*binding foci can be a sentimental object for creature or small aspect of their body like hair, blood, or teeth

You may use the poppet to manipulate the target in the following ways as long as it is on the same plane, protection from good and evil also blocks the effects of the poppet.

  • You can use and action to force the bound creature to take an action, bonus action, or move, But this cannot make it cast spells, or use legendary actions.
  • You can use a bonus action to whisper in the poppets ear the bound creature hears what is whispered
  • Any spell cast on the poppet is instead cast on the bound creature
  • As An action you can prick the poppet with a sharp object to deal 1d6 piercing damage to bound creature
  • If Poppet takes Damage then the creature takes 1d10 of the type of damage poppet took
  • If Poppet takes 20 damage in one blow it is destroyed and Bound creature takes 2d10 of the damage type

Hundred Eyes

When you reach 14th level, The Covens Magic allows you to make simple commands to any Beast with int of 3 or less and Take advantage of their senses to view the world around you

As Long as one of the beasts is within 60ft of you you gain the ability to seamlessly watch its perspective showing you the area within 20ft of each beast up to 10 beasts

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