Base Class: Ranger
Tapping into the feral aspects of your class, a frenzied hunter specializes in traps and multiple attacks.
Frenzy
At 3rd level you enter a frenzied state that grants you the ability to take extra ranged attacks on your turn. Entering this frenzied state causes you to ignore half of the points from your your total attack bonus per each consecutive shot after your main attack. Mila, a 5th level ranger gets 2 attacks per round. she has a +6 attack bonus. At the start of her combat action Mila calls for frenzy and takes her two ranged attacks at normal bonuses. She then makes a third ranged attack at +3 and another at 0, for a total of 4 ranged attacks on her action. The Ranger can never use this ability to go into a negative attack bonus. All odd numbers are rounded down
Traps
At 7th level, you learn to catch your prey by way of a trap. Once the trap is set off the enemy is immobilized and can take no movement until the end of his next round. Once you use this feature, you can’t use it again until you finish a short or long rest.
Brutal Ammunition
At level 11 your ranged ammunition can be honed to a precision edge granting an extra 1D6 damage. Brutal ammunitions score a critical hit on 19-20
Dual-Arrow Shot
At 15th level, your ability to attack at range allows you to load and fire multiple (2) arrows from your bow on each attack. This feature is only available to non specialized shots (frenzy, volley etc)
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