Wizard
Base Class: Wizard

Wizards following the School of Ratiomancy focus on the manipulation and traversal of alternate dimensions. This allows them to traverse the multiverse with considerable ease and allows them to alter the reality in which they find themselves. They can teleport objects freely and are able to unveil portals to realities beyond their own.

Dimensional Storage

Starting at 2nd level when you select this school, you can store items in your own personal extra-dimensional space. As an action, you can interact with the invisible 2 ft. diameter portal and put items in or pull items out, but the portal stays within 3 ft. of you. The dimension can hold up to 400 lb. and has a dimension of a 40 ft. cube. The portal to this pocket dimension can only be accessed by you and is impossible to dispel.

Spatial Displacement

Your dimensional travel as affected the way you interact with your current reality. As an action, you can

  • Teleport 10 feet in any direction
  • Teleport an object you are holding to a location you can see within 30 feet. The item can be no larger than 5 cubic feet.
  • Teleport an unattended object you can see within 30 feet to your hand. The item can be no larger than 5 cubic feet.

You can use this ability a number of times equal to your Intelligence modifier and regain all expended uses after a Long Rest.

Dimensional Guide

At 6th level, you gain the ability to magically sense the presence of a planar portal. As an action, you detect the distance and direction to the closest planar portal within 1 mile of you.

Once you use this feature, you can’t use it again until you finish a short or long rest.

You also have advantage on Arcana and History checks about other planes of reality.

Dimensional Shift

Dimensional travel has altered you so much that even the simplest magic fluctuates around you. At the end of a Long Rest, you can replace a single known cantrip for another from the Wizards Spell List.

Dimensional Slip

At 14th level, your ability to move between planes enables you to slip through the planar boundaries. You can cast the spell Planar Travel once per long rest without material components. Instead of having a tuning fork attuned to the plane you wish to travel to you may instead make a DC 14 Arcana Check and attune yourself to the plane you wish to travel to.

School Of Ratiomancy Image

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