Base Class: Artificer
Gunfighters, also called Gunslingers, or in the late 19th and early 20th century, gunmen were individuals in the American Old West who gained a reputation of being dangerous with a gun and participated in shootouts. Today, the term "gunslinger" is more or less used to denote someone who is quick on the draw with a handgun, but this can also refer to those armed with rifles and shotguns. The gunfighter could be a lawman, outlaw, cowboy, or shooting exhibitionist, but was more commonly a hired gun who made a living with his weapons in the Old West. Often, the term has been applied to men who would hire out for contract killings or at a ranch embroiled in a range war where they would earn "fighting wages". Others, like Billy the Kid, were notorious bandits, and still others were lawmen like Pat Garrett and Wyatt Earp. A gunfighter could be an outlaw—a robber or murderer who took advantage of the wilderness of the frontier to hide from genteel society and to make periodic raids on it. The gunfighter could also be an agent of the state, archetypically a lone avenger, but more often a sheriff, whose duty was to face the outlaw and bring him to justice or to personally administer it.
Quick Draw
+5 to initiative in combat
Dual Wielder
If you are wielding two revolvers you may shoot the offhand as a bonus action
Marksman's Aim
No disadvantage on firing short range or for disarming shots (called shot)
Fan The Hammer
Aoe attack that targets 4 visible enemies (if less are visible can target the same one multiple times), deals same damage as the revolver used
Armor Of The Kelly Gang
Gain resistance to slashing, piercing and bludgeoning damage. +3 to AC
Firearms Manufactorer
Can use Intelligence instead of Dexterity for ranged attacks
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