Warlock
Base Class: Warlock

This pact is only made when the Godess Cehpin reaches out to a person who has caught her attention. It comes with great boons, but at what cost? Working for the Lady of Woe is no small feat. Just as it would be for any of the other lost gods. While you may be powerful, you're also more emotional. In that it makes preexisting feelings more intense. Slowly, as more levels are taken through this class. Starting initally as giving into impulses more and more. Then slowly manifesting into angry snaps, or over-excitement over small things. Cehpin of course, as the Lady of Woe. Then thrives, and feeds on the collective negativity caused by these changes. 

Twisted Speech

At 1st level, you have been touched by the hands of Cehpin. You can now speak one extra language of your choice. You feel cold hands wrap around your throat. Then pass through as the language is input into your knowledge. 

Agent of Corruption

Starting at 6th level, you become attuned to the esscence of corruption itself. You gain resistance to acid or poison damage, and you have advantage on saving throws against poison. In addition, once per fight, when you attack with a weapon, or spell that deals poison, acid, or necrotic damage. To a creature that is already afflicted, you can roll an extra 1d6 per level damage in that category.

Uncanny Motion

At 10th level, the laws of physics seem to apply less to you. You gain a climbing speed equal to your walking speed. You also gain the ability the ability to move up, down, and across vertical and upside-down surfaces. While leaving your hands free. As you begin to lose more control over your emotions, these new changes become anxiety inducing. 

Tearful Aura

At 14th level, anyone who steps within range of you must make a CHA save or be forced to sob their eyes out, until they leave your reach (the DC is your CHA modifier). And you gain the ability to transport yourself up to 50ft through any water source. Regardless of how shallow it is, but it must be liquid. This feature lasts 24 hours, or until dismissed. It can be reused after a long rest.

Extended Spell List

Your pact with Cehpin grants you access to the following spells 

1st Level: Ray of Sickness, Tasha's Caustic Brew

2nd level: Blindness/Deafness, Melf's Acid Arrow

3rd level: Stinking Cloud, Elemental Weapon

4th level: Blight, Vitriolic Sphere

5th level: Cloudkill, Negative Energy Flood

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