Base Class: Wizard
Mendscribers are an order of studious medics and doctors who study magic to preserve, revive, and rejuvenate.
Field Training
Beginning when you select this school at 2nd level, you may expend a charge of a Healer's kit to use it as a spellcasting focus.
Quick Fix
At 2nd level, you gain the ability to restore the vigor of allies, putting them back in the fight. As an action, you may expend a charge of a Healer's kit to give temporary hit points equal to 1d4 + half of your wizard level rounded down to a creature within 5 feet of you.
Efficient Operator
At 6th level, you add the healing word and cure wounds spells to your spellbook if they haven't yet been learned. Additionally, these spells may be cast as bonus actions.
Resurrection Adept
You are more persistent with those who are gone. This stubbornness causes you to be able to resuscitate those that others would give up on. Beginning at 10th level, the window to perform resurrections with Revivify is doubled. Additionally, diamonds used to cast Revivify, Raise Dead, Resurrection, and True Resurrection worth half (rounded down) of the listed price or more are sufficient to satisfy the material cost.
Longevity
Starting at 14th level, the healing magic you cast becomes longer lived as you lace it with protection. Whenever you cast cure wounds or healing word as an action, you may grant the recipient of the healing resistance to a damage type of your choice. They may only have one resistance from this feature, the recipient chooses which resistance to keep. The resistance fades after 1 minute.
Comments