Base Class: Barbarian
Assault models are aggressive units, they can induce themselves in a frenzied state where every attack they deliver inflict damage to both themselves and the enemies.
Moving fast across battlegrounds Assault units can take down opposition in a flash, long fights are their bread and butter, as death approaches they grow increasingly dangerous.
Berserk
When you are raging using your Rage Class Feature and hit an enemy with a weapon attack, you inflict an extra 1D6 Damage (Of the same type as the weapon) to yourself and the target of the attack.
At level 10 the Extra Damage increases to 1D8
At level 14 the Extra Damage increases to 1D12
YoRHa Training
You gain proficency in the Acrobatics Skill
If you already have that proficency you instead gain expertise in it.
Safety Manouver
At level 6 when you are raging and damage would reduce your hp at 0 it instead leaves you at 1 hp and your rage ends.
Dash Boost
When you are raging from level 6, you can take the Dash action as a bonus action and when you do you deal damage equal to you Strenght + Rage Bonus Damage to every creature adjacent to the path you move.
Offensive Heal
From level 10 when you are raging and are under 50% of your total Hit Points, when you hit an enemy with a weapon attack you can heal by 1d8.
Reckless Taunting
From level 10 when you attack for the first time instead of using the Reckless Attack feature you can taunt an enemy into exposing himself in a reckless charge against you, granting everyone who attacks him advantage but also giving him advantage on all his attacks against you.
Critical Overcharge
At level 14 when you are raging and under 25% of your HP you can do one additional melee weapon attack with every attack action you take and the Rage Bonus Damage on your attacks is doubled.
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