Base Class: Druid
Druids of the Circle of the Storm have a deep connection to the elements, particularly the forces of weather and the skies. They often find themselves in awe of the power of storms and the ever-changing atmosphere. The tenets of this circle revolve around embracing the tempest and maintaining the natural balance.
1.2 Fixed Channel Storm feature to not roll attack roll and saving throw.
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Shocking Grasp
2nd-level Circle of the Storms feature
You have an innate connection with the Storm. You can channel your inner storm and cast shocking grasp.
Storm Form
2nd-level Circle of the Storm feature
As a bonus action, you can expend a use of your Wild Shape feature to channel the storm within, rather than transform into beast form, you gain the ability to harness the power of the storm. you gain the ability to harness the power of the storm. You can envelop yourself in swirling winds and rain. This grants you resistance to lightning and thunder damage, and you can cast Gust of Wind without expending a spell slot.
Channel the Tempest
6th-level Circle of the Storms feature
While Storm Form is active you can use a bonus action to summon a lightning stike on a target you can see within 60 feet. The target must make a Dexterity Saving though or take 1d10 lightning damage. This damage increases at 10th level to 2d10. The damage increases with your Druid level.
Eyes of the Sky
10th-level Circle of the Storms feature
At 10th level, you gain the ability to see through the eyes of birds. You can cast Scrying without expending a spell slot once per long rest but only through the perspective of a bird.
Wind walker
10th-level Circle of the Storms feature
While in Storm Form you gain a flying speed equal to your walking speed and can hover.
Storm's Fury
14th-level Circle of the Storms feature
While in your Storm Form, you become a being of pure storm energy. Once per Storm Form you may cast Storm Sphere as a bonus action centered on yourself at 5th level without a spell slot. You are immune to this spells effects. While in the sphere your flight speed increases to 60 feet while you are not underground or indoors. The spell's effects follow you.
Previous Versions
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12/27/2023 5:57:50 AM
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3/3/2024 2:16:56 AM
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1.1
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Coming Soon
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