Base Class: Bard
Everyone loves to hear the uplifting, nostalgic, or even tragic songs of musicians, or hear the tales of heroic epics or fairytale fiction of word smiths. But if people really want to see something real, well you're going to give them just that!
Stunt Double
At 3rd level, whenever an ally who has your Bardic Inspiration takes damage, you can use your reaction to give them resistance to the damage they are receiving, but you take the same amount of damage they do. Additionally, whenever someone uses your Bardic Inspiration, you regain a number of Hit Points equal to the number rolled + your Charisma modifier.
Tumble Through
At 3rd level, if you move at least 10 feet in a straight line, you can move without provoking an attack of opportunity, and through a creature's space without being impeded. You can only do this a number of times equal to your proficiency bonus every long rest.
Tumble Through
At 3rd level, if you move at least 10 feet in a straight line, you can move without provoking an attack of opportunity, and through another creature's space without being impeded. You can only do this a number of times equal to your proficiency bonus every long rest
Death Defying Performance
At 6th level, whenever you suffer a critical hit, or a critical failure, you regain 1 Bardic Inspiration
Bulette In A Potion Shop
At 14th level, whenever you use your Stunt Double feature, the creature that dealt that damage takes psychic damage equal to your spent Bardic Inspiration x your Bardic Inspiration Die (i.e. 1d10. 3d10, 4d12)
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Posted Mar 6, 2024Please ignore that Tumble Through is stated twice, I think there was a mix up with creating it as an Optional trait. It is a part of the base subclass as well as Stunt Double.