Base Class: Sorcerer
Wildweavers are sorcerers who have been by the unpredictable and raw essence of chaos magic. Embracing the ever-shifting energies of the multiverse, they wield magic that defies conventional patterns and logic. Wildweavers are conduits of change, capable of both incredible feats of creation and devastating acts of destruction.
Chaos Surge At 1st level, when you choose this subclass, you gain the ability to tap into the chaotic energies coursing through your veins. As a bonus action, you can activate your Chaos Surge, activating chaos surge requires you to roll twice on the wild magic table, applying both effects.Roll a d6 to determine the effect:
| d6 | Chaotic Surge Effect |
|---|---|
| 1 | Your spell has an unexpected elemental twist, dealing additional damage of a random type. Roll a d10 to determine the damage type. |
| 2 | Your spell's range is increased by 30 feet, and its area of effect is expanded by 10 feet (if applicable). |
| 3 | Your spell manifests as a swarm of chaotic energy bolts, allowing you to target an additional creature within range. |
| 4 | The casting time of your spell is reduced by 1 action (to a minimum of 1 action). |
| 5 | Your spell causes a surge of wild magic, triggering a random Wild Magic Surge effect from the sorcerer's Wild Magic table. |
| 6 | Your spell's duration is extended by 1 round or 1 minute (whichever is applicable). |
You can use your Chaos Surge a number of times equal to your Charisma modifier (minimum of 1), and you regain all expended uses when you finish a long rest.
Chaotic Metamorphosis At 6th level, you gain the ability to manipulate your own form through the power of chaos. As an action, you can transform into a swirling mass of chaotic energy for 1 minute. While in this form, you gain the following benefits:
- Your movement speed increases by 10 feet.
- You have resistance to all damage types.
- Whenever a creature within 10 feet of you hits you with a melee attack, it takes force damage equal to your Charisma modifier.
Once you use this feature, you can't use it again until you finish a long rest.
Chaotic Shift At 14th level, your mastery over chaos allows you to manipulate probabilities and bend reality to your will. You can choose to reroll any d20 roll you make, such as an attack roll, saving throw, or ability check. You must use the new roll, even if it is worse. You can use this feature a number of times equal to your Charisma Modifie
Eternal Flux At 18th level, your mastery over chaos magic reaches its zenith. You gain the following benefits:
- Your Chaos Surge feature now rolls two d6 for its effects .
- Whenever you roll on the Wild Magic Surge table, you can roll twice and choose which result to use.
- You gain advantage on saving throws against spells and other magical effects.
With Eternal Flux, your connection to chaos becomes profound, granting you greater control over the unpredictable nature of your magic.
Chaos Surge
At 1st level, when you choose this subclass, you gain the ability to tap into the chaotic energies coursing through your veins. As a bonus action, you can activate your Chaos Surge, activating chaos surge requires you to roll twice on the wild magic table, applying both effects. Roll a d6 to determine the effect:
| d6 | Chaotic Surge Effect |
|---|---|
| 1 | Your spell has an unexpected elemental twist, dealing additional damage of a random type. Roll a d10 to determine the damage type. |
| 2 | Your spell's range is increased by 30 feet, and its area of effect is expanded by 10 feet (if applicable). |
| 3 | Your spell manifests as a swarm of chaotic energy bolts, allowing you to target an additional creature within range. |
| 4 | The casting time of your spell is reduced by 1 action (to a minimum of 1 action). |
| 5 | Your spell causes a surge of wild magic, triggering a random Wild Magic Surge effect from the sorcerer's Wild Magic table. |
| 6 | Your spell's duration is extended by 1 round or 1 minute (whichever is applicable). |
You can use your Chaos Surge a number of times equal to your Charisma modifier (minimum of 1), and you regain all expended uses when you finish a long rest.
Chaotic Metamorphosis
At 6th level, you gain the ability to manipulate your own form through the power of chaos. As an action, you can transform into a swirling mass of chaotic energy for 1 minute. While in this form, you gain the following benefits:
- Your movement speed increases by 10 feet.
- You have resistance to all damage types.
- Whenever a creature within 10 feet of you hits you with a melee attack, it takes force damage equal to your Charisma modifier.
Once you use this feature, you can't use it again until you finish a long rest.
Chaotic Shift
At 14th level, your mastery over chaos allows you to manipulate probabilities and bend reality to your will. You can choose to reroll any d20 roll you make, such as an attack roll, saving throw, or ability check. You must use the new roll, even if it is worse. You can use this feature a number of times equal to your Charisma Modifier
Eternal Flux
At 18th level, your mastery over chaos magic reaches its zenith. You gain the following benefits:
Your Chaos Surge feature now rolls two d6 for its effects .
Whenever you roll on the Wild Magic Surge table, you can roll twice and choose which result to use.
You gain advantage on saving throws against spells and other magical effects.
With Eternal Flux, your connection to chaos becomes profound, granting you greater control over the unpredictable nature of your magic.
Previous Versions
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3/8/2024 3:59:49 PM
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