Rogue
Base Class: Rogue

Snipers are rogues usually sent on special missions to make use of their firearm expertise for many uses including assassination. Mastering their firearm they have learned that they can wait in stealth and silence for hours and unleash hell when the moment is right.

Bonus Proficiencies

When you choose this archetype at 3rd level you gain proficiency in firearms

Lay Low

Starting at 3rd level, you do not have disadvantage on ranged attack rolls when you are prone. While you are prone you have advantage on stealth checks.

Silencer

Starting at 9th level, your ranged weapon attacks do not reveal your location when you are hidden if you are prone when you make the attack. If you use your Steady Aim feature while you are hidden you may add your proficiency bonus to your damage roll.

Return Fire

Starting at 13th level, when you are hit with a ranged weapon attack, as part of the reaction when you use your Uncanny Dodge feature you may make a weapon attack against that creature as long as it is within range and you are not prone.

Deadly Shot

Starting at 17th level, as long as you are hidden and have used steady aim on your turn, when you hit a creature that is surprised or incapacitated with a ranged weapon attack you may roll a number of d6 equal to the number you have for your Sneak Attack feature and add it to the damage roll.

Comments

Posts Quoted:
Reply
Clear All Quotes