Cleric
Base Class: Cleric

Throughout history, many Eldritch gods have had followers that seek to increase the influence of these unspeakable horrors in the material plane. While many have been made warlocks by their dark patrons, some instead become clerics, drawing on their master’s power to pave the way for their oblivion.

Eldritch Initiate

At level 1, your god has given you limited access to Warlock abilities. You gain the Eldritch Blast cantrip, and it counts as a Cleric spell for you. Additionally, you gain 1 Eldritch Invocation from the Warlock class. Any reference it makes to Charisma can be replaced with Wisdom. You gain one more Eldritch Invocation at levels 6, 12, and 17.

Eldritch Domain Spells

Eldritch Domain Spells

 

Cleric Level

Spells

1st

Armor of Agathys, Hex

3rd

Cloud of Daggers, Warp Sense 

5th

Hunger of Hadar, Hypnotic Pattern

7th

Banishment, Summon Aberration

9th

Contact Other Plane, Negative Energy Flood

 

Channel Divinity: Awaken Minds

Starting at level 2, you can use your Channel Divinity to make a link that allows for greater connection between allies. As an action, you can establish a psychic link that lasts for 10 minutes between yourself and an amount of creatures equal to your Wisdom modifier within 30 ft of you. As long as you are on the same plane as them, any of the creatures connected can communicate telepathically with any other creature connected.

Additionally, any time a creature that is connected with this psychic connection casts a spell targeting only themselves, they can choose to also give that effect to another creature they are connected to via this psychic link.

Channel Divinity: Eldritch Horror

At 6th level, you can use your Channel Divinity to terrify enemies near you. As an action, you unleash a glimpse of your Eldritch god on all creatures within 30 ft of you. They must make an Intelligence saving throw. If they fail, they take 2d8 psychic damage and are Frightened of you for 1 minute. If they succeed, they take half damage and are not Frightened. A creature Frightened by this feature can repeat their saving throw at the end of each of their turns.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Eldritch Influx

When you reach 17th level, you can tap into your god’s infinite power to replenish you and your allies. You perform a 10 minute ritual, during which you beseech your god. At the end of the ritual, you and an amount of creatures equal to your Wisdom modifier within 30 ft of you each gain a pool equal to your Wisdom modifier + 2 (minimum of 3). Each creature can regain an amount of spell slots equal to their pool. For instance, if you have a Wisdom score of 20, you could regain 2 level 1 spell slots, a level 3 spell slot, and a 2nd level spell slot, your Wizard ally can regain a 4th level and 3rd level spell slot, and your Paladin ally can regain 3 level 1 spell slots and 2 level 2 spell slots.

After you perform this ritual, you cannot do it again until you finish a Long Rest.

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