Warlock
Base Class: Warlock

You have been chosen by the entity from the void, the apex predator in the in between; The Shrike. This colossal Owl-face humanoid-bird deity feast upon the beasts, creatures and souls alike that live or manage to find/loose themselves between worlds, dimensions, planes of existence. Being the predator that it is, has a specialty on impaling its prey, in making it vulnerable, torturing it and feasting on it as it pleases when it pleases itself. In such irony, this particular beast has a sense of right and justice rregardless of the methods use to achieve it: "The ends justifiy the means". You, the one that has manage to find itself in the presence of such a fiend, has taking a liking to you by showing a will to live and to right the wrongs that have been dealt onto you, onto others and most importantly, by all means neccesary. You will now be its emissary outside the in between.

As a bird of prey, you gain abilities to command the winds, control the terrain in battle, magical and dark magical feats and, your patrons favorite way of torture, a knack for impaling its prey on spikes, sharp edges, anything with a piercing functionality to it, but specially thorns.

Apex Predator Vantage Point

Starting at 1st level, when rolling for initiative, you can move yourself arround the battlefield to gain advantage on your first attack hit roll in the battle.

This feature can only be used once per encounter.

Shrike's Feast

Starting at 1st level, when you deal melee damage to a hostile creature, you can recover hit points equal to 1d8 + your Warlock level as a modifier.

Piercing Pain

Starting at 6th level, you can put a little more sadistic effort on your attacks. When you make and succeed on a attack you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.

Once you use this feature twice, you can’t use it again until you finish a short or long rest.

Predatory Bloodlust

Starting at 10th level, you can choose to make enemies or an enemy suffer the bloodlust that resides within you by attacking twice in one action to two different hostile creatures or simply lashing out at one by doing double the damage.

Wicked Thorns

Starting at 14th level, you can morph the battlefield up to your advantage, a favored terrain of the Shrike's liking, surrounding everything with thorns and spikes all around. Afterwards, when you hit a creature with an attack, you can use a bonus action to force the enemy back with the otherworldly strength of the Shrike to impale the creature with spikes and thorns dealing 10d10 piercing damage.

While the target is impaled, it must do STR 20+ Saving throws to free itself from the thorns, on a fail the target takes 1d10 damage from bleeding out and agonizing pain, on a success, the creature does a CON 20+ Saving throw, on a fail, the target takes 1d10 bleeding damage at the start of each of its turns for three turns.

Once you use this feature, you can’t use it again until you finish a long rest.

The Shrike Image

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