Fighter
Base Class: Fighter

Demon Hunter

A lone night elf clutching a pair of curved blades, peers to the ground as enemies surround him on all sides, before leaping backwards over the heads of his enemies, swinging his swords at one of them in the process.

A blood elf sprints to the distant aid of her allies, a pair of heavy warglaives in her hands, she releases the fel within, leaving a trail of fire in her path as she rushes at inhumane speed to their aid to jump on the nearest enemy.

A heavily built human standing afar as his allies engage a massive demon, in two swift motions he effortlessly slings his warglaives through the air at the demon, making deep gouges in its hide before returning to his firm grasp.

These hunters have sworn their life to a sacred cause, although their motivation may vary, demon hunters are one of Azeroth's most fearless defenders, these agile hunters carry exceptional skill against the foe they face. They wield both superhuman strength and the devastating effects of fel magic, carrying out both with extreme precision.

 

Bonus Proficiencies

3rd-level Demon Hunter feature

You learn to speak, read, and write Abyssal.

Metamorphosis

 

  • Your AC increases by 2.
  • You have resistance to fire damage.
  • Your attacks deal additional damage equal to your Proficiency Bonus.
  • You are considered a demon.

Your metamorphosis lasts for 1 minute. It ends early if you are knocked unconscious.

Once you have transformed, you must finish a short or long rest before you can transform again. Starting at 10th level, you can transform twice between rests.

Hunter's Discipline

Discipline of Havoc

These hunters choose to master a fast and destructive combat prowess. They sow chaos and ruin across the battlefields they fight in and earn the fear of their opponents.

 

Discipline of Vengeance

These hunters choose to master fel sigils and incantations. They use the fel to harden their bodies, cause agony, and control the battlefield.

Fel Infusion

Fel Infusions

If a fel infusion has a prerequisite, you must meet it to learn the infusion. You can learn the infusion at the same time that you meet its prerequisite. A level prerequisite refers to your level in this class.

Hunter's Discipline 2

Discipline of Havoc

These hunters choose to master a fast and destructive combat prowess. They sow chaos and ruin across the battlefields they fight in and earn the fear of their opponents.

 

Discipline of Vengeance

These hunters choose to master fel sigils and incantations. They use the fel to harden their bodies, cause agony, and control the battlefield.

Improved Demonic Form

At 10th level, you gain better control over your demon form, allowing you to pull more power from the fel to fuel your strength. While transformed you gain a fly speed equal to your walk speed.

Hunter's Discipline 3

Discipline of Havoc

These hunters choose to master a fast and destructive combat prowess. They sow chaos and ruin across the battlefields they fight in and earn the fear of their opponents.

Blade Dance

Starting at 10th level, you can strike out in a rapid series of attacks against foes within your reach. When you make a melee weapon attack, you can cause the attack to hit any creature within your reach.

While you are in demon form, this attack has an additional 5 feet of reach and scores a critical hit on a roll of 19 or 20 on the attack roll.

You can use this feature a number of time equal to your Constitution modifier (minimum of one). You regain all expended uses when you finish a long rest.

 

 

Discipline of Vengeance

These hunters choose to master fel sigils and incantations. They use the fel to harden their bodies, cause agony, and control the battlefield.

Hunter's Discipline 4

Discipline of Havoc

These hunters choose to master a fast and destructive combat prowess. They sow chaos and ruin across the battlefields they fight in and earn the fear of their opponents.

 

 

Discipline of Vengeance

These hunters choose to master fel sigils and incantations. They use the fel to harden their bodies, cause agony, and control the battlefield.

Terrifying Transformation

  • When you enter demon form, you gain 20 temporary hit points.
  • Your movement speed is increased by 20 feet.
  • At the start of each of your turns, creatures of your choice within 10 feet of you take 2d10 fire damage.
  • When you take the attack action, you can make one additional attack as part of that action.

Hunter's Discipline 5

Discipline of Havoc

These hunters choose to master a fast and destructive combat prowess. They sow chaos and ruin across the battlefields they fight in and earn the fear of their opponents.

 

 

Discipline of Vengeance

These hunters choose to master fel sigils and incantations. They use the fel to harden their bodies, cause agony, and control the battlefield.

Unnatural Malice

At 18th level, you are able to harness your demonic powers to bolster your strength. When you use your Demonic Plating feature, you gain a +3 bonus to your attack and damage rolls until the start of your next turn. Additionally, whenever you hit a creature while you have this bonus, you deal additional fire damage equal to half your demon hunter level to the target and creatures of your choice within 5 feet of them.