Rogue
Base Class: Rogue

The Slitherers began as a small group of serpent-worshipping outcasts. These devotees of the Serpent Lord became notorious for their silent assassinations and quick thefts. They grew in number as more and more followers joined them beneath the city of Miameral. Eventually, the Slitherers had turned their small group of followers into an entire cult. They turned murder and theft into an art still practiced today beneath the streets of Miameral.

Serpentine Senses

At 3rd level you gain a +3 bonus to your passive perception score and a +3 bonus to your Intelligence score.

Snakelike Stalking

At 9th level you gain proficiency in the Stealth and Deception skills. In addition, when you use Sneak Attack, you deal an extra 1d4 damage. This damage increases by 1d4 every three levels.

Snake Venom

At 13th level you gain the ability to create venom from your very skin, causing any unarmed strike you make to deal an extra 1d4 poison damage. This damage increases by an additional 1d4 every three levels.

Poison Mastery

At 17th level you gain absolute control over venom and poison. You can spend 2 hours to craft one dose of any ingested poison and 1 hour to create enough of any injury poison to coat 3 daggers or 36 arrows/crossbow bolts. At 18th level you master the techniques required to craft a vial of a random contact poison, which takes 1 hour to create, and up to three bombs filled with an inhaled poison of your choice which takes an hour to make per bomb.

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