Base Class: Sorcerer
Coded Soul
Unseen Code
Gain expertise with hacking. You are an expert with the realm in which you were created. Also at first level, you gain expertise with hacking tools, and your information online cannot be traced by nonmagical means.
Enter The Digital Realm
Starting at 6th level, if you spend an hour performing a ritual with code on a device connected to the internet, you may enter the digital realm with a number of creatures equal to your charisma modifier. This can be treated as a separate plane of existence, and is usually difficult for anyone not associated with coding to comprehend. If a creature you bring along is not proficient with hacking tools, they must roll an intelligence save with a DC of 18. It takes 4 hours to perform the ritual from inside the digital realm, seeing as you must rewrite the code by hand. After exiting the plane, you may not use this ability until you delete the code. This effectively kills everyone within the digital realm.
Dominate AI
Your power with code has grown more powerful. Starting at 14th level, you are able to create artificial intelligence. This is very much like crafting at item yourself, except that it is much easier to code, seeing as you are an expert at code.
When making AI, you may do it at 25 gold per day
Cost for AIs
Intelligence of 15: 2,500 gold
Intelligence of 20: 7,000 gold
Intelligence of 24: 20,000 gold
You DM has control over the AI, but it responds to your voice commands, unless it was specifically made by you not to.
Additionally, if you encounter another AI and have access to it, you may expend sorcery points as an action to attempt to take it under your control. The AI must make an intelligence saving throw equal to 10+ the number of sorcery points expended. You may not expend more than 8 sorcery points when doing this. If it fails the saving throw, it responds to your and only your voice commands or messages in code. You may change the AI's code to change this, but if you do, the AI may make another saving throw against this affect with advantage. If it succeeds, it becomes unfriendly to you and you may not use this feature against it while it remembers you.
Code Master
You are the one of the most powerful beings of code. Beginning at 18th level, you may now enter the digital realm as a bonus action, with no limit to the number of willing creatures you bring with you. Leaving takes an action. Additionally, when you make a spell attack roll, you may use your spell attack modifier, or your expertise + intelligence modifier. When you do this, the spell looks more pixelated and turns into code itself
Digital Disguise
Adds disguise self as a first level spell.
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