Rogue
Base Class: Rogue

The Shinobi is a subclass of rogue that specializes in melee combat, drawing inspiration from the disciplined techniques of the ancient shinobi warriors while emphasizing the art of parrying and counterattacking. These skilled combatants are adept at turning their opponents' strikes against them, transforming defense into offense with deadly precision.

Bonus Proficiencies

3rd level feature

You gain proficiency in Disguise Tools.

Additionally, any longswords you wield are considered to have the finesse property while you hold them.

Parry

3rd level feature

You start your journey with some basic techniques to defend yourself. As a bonus action, you can enter a defensive stance. While in this stance for one minute, all creatures have advantage on attack rolls against you. When another creature damages you with a weapon attack, you can use your reaction to reduce the damage taken by 1d12 + your Dexterity modifier. If the damage is reduced to 0, you regain your reaction.

This die changes as you gain rogue levels; 2d12 at level 5, 3d12 at level 11 and 4d12 at level 17

Strike Back

9th level feature

Your skill at countering your foes grows. When you reduce the damage of an attack to 0 using your Parry feature, you can make one attack as part of the reaction against the creature that attacked you if your weapon reaches it or the creature is in its range. You can use this feature only once per turn.

The Iron Code

13th level feature

You have a Code to follow. To ensure that those under your care remain safe. You can designate an ally you can see as your Favored Ally for one minute. While within 5 feet of the Favored Ally, you can use your Parry feature against attacks that target the Favored Ally. You can have only one Favored Ally at a time.

Ultimate Deflector

17th level feature

You have mastered deflecting blows. You can now use your Parry feature against spell attacks as well. Additionally, when you use your Strike Back feature, you gain temporary hit points equal to double the Sneak Attack damage you dealt this turn.

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