Base Class: Fighter
A Fighter with dormant magical energies, coming into contact with a dragon egg causes it to become magically bound to the Fighter, creating a Dragon Rider. The bond with their dragon companion allows Dragon Riders to cast a small number of spells, based on the dragon’s type of elemental magic. Though a Dragon Rider’s magical finesse may be limited, their dragons make fierce companions.
In case of your Dragonnel's death you must collect a new egg. After 3 long rests it wil hatch. Then after an additional 3 long rests the Dragonnel which grow to full size, being filled with the draconic energy you collected during your bond with your previous Dragonnel.
Alternatively spending 5000(gp) on various crystals and coins, you can do an 8 hour ritual where you reanimate your old Dragonnel. If for any reason this is interupted or failed your Dragonnel will instead return as a hostile Skeleton Dragon
Dragon Bond
At 3rd Level, A dragon egg comes into your possession, causing a bond that gives life to dormant magic deep within you. Depending on the egg you bond with, you gain resistance to its matching element. A lofty feeling pulls you skyward as you yearn to soar in the sky. You gain a dragonnel egg of a type of your choosing, or by the DM, that has 20 AC and 10 HP. In addition, you can speak Draconic.
Amethyst Dragonnel Egg
You have gained an Amethyst Dragonnel Egg, keep it safe until it can hatch.
Black Dragonnel Egg
You have gained an Black Dragonnel Egg, keep it safe until it can hatch.
Blue Dragonnel Egg
You have gained an Blue Dragonnel Egg, keep it safe until it can hatch.
Brass Dragonnel Egg
You have gained an Brass Dragonnel Egg, keep it safe until it can hatch.
Bronze Dragonnel Egg
You have gained an Bronze Dragonnel Egg, keep it safe until it can hatch.
Copper Dragonnel Egg
You have gained an Copper Dragonnel Egg, keep it safe until it can hatch.
Crystal Dragonnel Egg
You have gained an Crystal Dragonnel Egg, keep it safe until it can hatch.
Emerald Dragonnel Egg
You have gained an Emerald Dragonnel Egg, keep it safe until it can hatch.
Gold Dragonnel Egg
You have gained an Gold Dragonnel Egg, keep it safe until it can hatch.
Green Dragonnel Egg
You have gained an Green Dragonnel Egg, keep it safe until it can hatch.
Red Dragonnel Egg
You have gained an Red Dragonnel Egg, keep it safe until it can hatch.
Sapphire Dragonnel Egg
You have gained an Sapphire Dragonnel Egg, keep it safe until it can hatch.
Silver Dragonnel Egg
You have gained an Silver Dragonnel Egg, keep it safe until it can hatch.
Topaz Dragonnel Egg
You have gained an Topaz Dragonnel Egg, keep it safe until it can hatch.
White Dragonnel Egg
You have gained an White Dragonnel Egg, keep it safe until it can hatch.
Draconic Damage
Once per turn when you attack you can add 1d4 of your egg's chosen damage type. This increases to 1d6 at 7th level and 1d8 at 15th level.
Acid Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 acid damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Acid Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 acid damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Cold Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 cold damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Cold Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 cold damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Fire Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 fire damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Fire Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 fire damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Force Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 force damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Lighting Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 lighting damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Lighting Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 lighting damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Necrotic Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 necrotic damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Poison Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 poison damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Pyschic Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 Psychic damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Radiant Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 Radiant damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Thunder Damage
From your Dragonnel Egg you can infuse your strikes with 1d4 Thunder damage. This increases to 1d6 at 7th level and 1d8 at 15th level.
Dragonnel Hatch
Beginning at 7th level, your egg hatches into a Dragonnel, the magical bond accelerating it's growth into adulthood. When riding the creature treat it as a controlled mount with the opition of it being able to attack. Otherwise you must use your bonus action to order it to attack or it will take the dodge action on its turn. The Dragonnel shares the same Initiative as yourself. If you are incaptiated the dragonnel will protect your downed body gaining advantage in all attacks, checks and saving throws as it is driven into a rage.
The Dragonnel's strength allows the creature to carry two medium humanoids, though a saddle will need to be made in order for it to be able to carry the additional passenger. The Dragonnel can also have armour made to fit it. It can wear light or medium armour, heavy armour is to heavy for the creature to be able to fly. To calculate cost of armour add an additional 2500(gp) to the usual price as it takes much more material and time to craft something to this size.
Dragonnel Bond Strengthing
At 10th level, your dragonnel mount has grown in power. The dragonnel gains a maxium number of hit points equal to 15 + five times your fighter level (the dragonnel has a number of Hit Dice [d10s] equal to your fighter level)
Draconic Charge
At 15th level, you gain the ability to teleport up to 30 feet to an unoccupied space you can see when you use your Action Surge. You can teleport before or after the additional action. If riding your Dragonnel you can instead teleport up to 90 feet with the creature. And upon arrival you'll errupt in magical energies. Each creature of your choice within 30 feet needs to make a DEX save or take 6d6 damage related to your Dragonnel's element, half as much on a success.
Dragonnel Claws
At 15th level the Dragonnel can now make three attacks. These attacks ignore magical resistance and gain the same bonus as your Draconic feature.
Draconic Power
Starting at 18th level, once per long rest you can channel the power of your bond into your Dragonnel, for 10 minutes your dragonnel becomes an Adult Dragon of the same type. E.g a Red Dragonnel will become a Adult Red Dragon.
Previous Versions
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