Barbarian
Base Class: Barbarian

Drawing upon a deep connection with the spiritual realm, the Soul Beast channels the ferocity and instinct of their spectral companion to enhance their own combat prowess. At the heart of these warriors lies the bond between the Barbarian and their summoned spirit, forged through a blend of instinctual understanding and primal energy. The Soul Beast manifests as an ethereal embodiment of the Barbarian's innermost desires and instincts, taking on various forms reflective of the Barbarian's personality and the spirit of the wild.

Soul of the Beast

Starting when you choose this path at 3rd level, you gain expertise in Survival and proficiency in either nature, perception, animal handling, or Intimidation. If you already are proficient in these skills you can pick any skill. 

Additionally you can manifest your Soul Beast when you rage or as a bonus action while raging. When you do a large Ethereal animal that takes whatever shape you want surrounds your body and mimics your actions. You gain a bonus to your AC equal to your rage damage and can choose to deal psychic damage inplace of your weapons damage.

Prehistoric Skill

Beginning at 6th level, you can use your Soul Beast to.aid you put of combat. Whenever making a Strength, Dexterity, or Wisdom skill check you can give yourself advantage on the roll. You can do this an amount of times equal to your proficiency bonus per long rest.

Additionally, you gain the ability to see Ethereal creatures.

Ethereal Stomp

Beginning at 10th level, your Soul Beast grows in power. Your melee attack reach extends by 5 feet and as a bonus action you can make all creatures of your choice within your melee range make a Intelligence saving throw. On a failed roll they take 2d8 psychic damage and their movement is reduced to zero but on a success they only take half damage.

At level 16 the damage increases to 4d8.

Primal Defender

Starting at 14th level your Soul Beast gains the ability to protect your allies. You gain an additional 5 feet on your melee attack range and any creatures of your choice within 15 feet of you gains a boost to their ac equal to your rage bonus damage.

Comments

Posts Quoted:
Reply
Clear All Quotes