Base Class: Warlock
Tomb Wardens view death not as an end but as a source of power, a wellspring from which they draw the essence of undeath. Through unholy rituals and mystic invocations, these warlocks summon forth a Tomb Guard—a faithful servant forged from the remnants of the departed. This unhallowed companion becomes a symbol of the Tomb Warden's dominion over the boundary between life and death.
Guided by a warlock's will, the Tomb Guard walks alongside its master, its existence sustained by the necrotic energies flowing through the pact. Tomb Wardens are often solitary figures, shunned by those who fear the darkness they command. Yet, their loyalty to the dead and their mastery of the necromantic arts grant them a unique and formidable presence on the battlefield.
In pursuit of forbidden knowledge, Tomb Wardens tread carefully on the precipice of morality, manipulating the very fabric of existence to serve their dark ambitions. As their power grows, so too does the spectral bond with their Tomb Guard, forging an unholy alliance that transcends the veil between the living and the dead.
Expanded Spell List
The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
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1st |
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2nd |
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3rd |
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4th |
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5th |
Eternal Service
starting at level 1 You gain the ability to summon a from any corpse with with a full Skelleton, an undead creature bound to your service.
Tomb Guard
Medium undead, lawful evil
Armor Class: 13 + (Warlock's proficiency bonus)
Hit Points: 6 + (Warlock level x 6)
Speed: 30 ft.
STR 10 (+0) DEX 14 (+2) CON 15 (+2) INT 6 (-2) WIS 8 (-1) CHA 5 (-3)
Damage Vulnerabilities: Bludgeoning
Damage Immunities: Poison
Condition Immunities: Exhaustion, Poisoned
Senses: Darkvision 60 ft., passive Perception equal to your Warlock's spellcasting modifier
Languages: understands the summoners language but can't speak
Features
Improved Attack: The Eldritch Skeleton's attack bonus increases by the Warlock's proficiency bonus plus the Warlock's Charisma modifier.
Unearthly Presence
Starting at 6th level Your Tomb Guard radiates an aura of deathly power.It gains a second attack and allies within 10 feet of your companion gain advantage on saving throws against being frightened, and enemies within the same range have disadvantage on saving throws against being frightened.
Deathly Resilience
Starting at 10th level, You gain resistance to necrotic damage, and your Gravebound Companion gains advantage on saving throws against spells and effects that would turn or banish undead.
Death's Embrace
Starting at 14th level, Your Tomb Guard becomes a harbinger of death.It gains 3rd attack, and Whenever it deals damage, it gains temporary hit points equal to half the damage dealt. Additionally, it gains resistance to necrotic and radiant damage.
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