Base Class: Warlock
At a time when you cowered powerless in the gloom, in their world you shone like a beacon for them to find you. The boons they bestow will allow you to make those shadows your refuge and your weapon. In return, they demand that you spread their dark influence wherever you walk.
Spell List The Umbra-Lord lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you:
Umbra-Lord's Protection
Starting at 1st Level, your Patron can intercede to protect you against beings that wield the powers of the light. If a spell attack dealing Fire or Radiant damage is cast at you, you can roll a Charisma save against your own Spell Save DC. If you succeed, you take half damage and regain a spell slot.
Umbra-Lord's Hunger
At 6th Level, your Patron allows you to absorb the life force of your foes. When you Crit an enemy on a spell or weapon attack, you gain temporary hit points equal to 8 + your Charisma Modifier + your Warlock Level.
Umbra-Lord's Command
At 10th Level, your Patron gives you the gift of bending darkness to your will. Once per short rest, you can spend an Action to cast a 60ft sphere of magical darkness, without requiring the use of a spell slot or concentration. This sphere remains for 1 minute and can be moved up to 120ft as a bonus action on your subsequent turns.
Become Shadow
At 14th Level, your Patron draws your true form ever closer to the realm of shadow. When standing in dim light or darkness, your form becomes incorporeal. You cannot be harmed by or deal physical attacks, and you can only be perceived by beings under the effect of True Seeing. You can still cast spells, but can also still be affected by them.
Previous Versions
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